ships
buildings
basic research
probes
troopers
class 1 ships
bulk fighter
bulk fighter (class 1 ship)
This mycilloid fighter uses an extremely resistent fungusshield and has a weapon of powerfull proto-plasma

Attack/life: 2/4
Manpower: 3

Researchtime: 1 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
advanced tactics

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sporator
sporator (class 1 ship)
The sporator is spreading a spore cloud around all class 1 and class 2 ships, they are all getting +0/+1 and all other sporators in your fleet explode (caution! self destruction!)

Attack/life: 0/1
Manpower: 5

Researchtime: 3 h
Buildingtime: 12 h


mycilloid-Technology
Needed research:
leadership

Related technologies:
mycilloid-technology sporogenator

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mine-deployer
mine-deployer (class 1 ship)
This ship deploys a mine (0/1) between the enemy ships of class 2 that deals 10 damage to an enemy ship.

Attack/life: 0/1
Manpower: 4

Researchtime: 1 d
Buildingtime: 10 h


mycilloid-Technology
Needed research:
improved targeting

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eternity device (class 1 ship)
Due a time-reduction gravity-effect all ships in class 1,2 and 3 get +0/+10. The ship itself is swallowed by the time-gravity-spiral and is destructed.

Attack/life: 0/4
Manpower: 65

Researchtime: 1 d
Buildingtime: 10 h


mycilloid-Technology
Needed research:
science recycle methods

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penguin
penguin (class 1 ship)
A stronger fighter, that recycles itself at the end of any fleet confrontations (caution! recycle!) recycles only if a class 4 battle happens

Attack/life: 4/1
Manpower: 1

Researchtime: 2 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
science recycle methods

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class 2 ships
graze reactor (class 2 ship)
Breeds up to 7 grazers (7/10) until it gets shot. (caution! self destruction!)

Attack/life: 0/10
Manpower: 20

Researchtime: 2 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
improved computer technology

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combat reconstructor
combat reconstructor (class 2 ship)
Reconstructs two class 1 ships

Attack/life: 2/10
Manpower: 6

Researchtime: 2 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
gravobionics

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fleets-invader
fleets-invader (class 2 ship)
This ship carries 10 comando-troopers that will use their own landing vessels to reach the surface

Attack/life: 0/10
Manpower: 6

Researchtime: 1 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
dark tactics

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plasma emitter
plasma emitter (class 2 ship)

The plasma emitter reduces the firepower of 7 own ships by 1
And 7 enemy ships by 2. Mycilloid scientists used human genes from prisoners of war to invent this ship.

Attack/life: 0/10
Manpower: 10

Researchtime: 1 d
Buildingtime: 13 h


mycilloid-Technology
Needed research:
science recycle methods

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sporogenator (class 2 ship)
Releases 3 sporators for the next battle

Attack/life: 4/5
Manpower: 25

Researchtime: 3 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
science recycle methods

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class 3 ships
cyclops
cyclops (class 3 ship)
This ship send out a deadly wave, which destroys 100 class one ships of any kind. The cyclops is commonly used in swank fleets, and has the power to launch mass destruction on class 1 based fleet setups.

Attack/life: 0/100
Manpower: 120

Researchtime: 2 d
Buildingtime: 13 h


mycilloid-Technology
Needed research:
improved field theories

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cloud cruiser (class 3 ship)
By sending out clouds of metal enriched spores, the cloud cruiser makes it more difficult for targetting systems to lock on enemy ships,
The effect is that the 4 next ships(both yours and the enemies) have virtual 1 extra lp.

Attack/life: 50/100
Manpower: 80

Researchtime: 3 h
Buildingtime: 12 h


mycilloid-Technology
Needed research:
leadership

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minor reconstructor
minor reconstructor (class 3 ship)
This ship collects scattered pieces of fallen mycelloid ships and reconstructs up to 100 class 1 and 10 class 2 ships. Only one minor reconstructor can operate and it will be destroyed if it's reconstructed

Attack/life: 0/100
Manpower: 100

Researchtime: 3 h
Buildingtime: 12 h


mycilloid-Technology
Needed research:
gravobionics

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unstable reconstructor (class 3 ship)
A class 3 ship which reconstructs 50 class 2 ships but if it is destroyed it takes 75 of your own class 2 down with it

Attack/life: 0/110
Manpower: 110

Researchtime: 2 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
gravobionics

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plasma pod (class 3 ship)
If this fungu-plasma pod gets hit it will explode and jam all class 3 ships on both sides

Attack/life: 0/100
Manpower: 130

Researchtime: 1 d
Buildingtime: 12 h


mycilloid-Technology
Needed research:
science recycle methods

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class 4 ships
deconstructor (class 4 ship)
Recycles all ships in your fleet in a selfdestruction process. No points will be lost this way

Attack/life: 0/150
Manpower: 200

Researchtime: 2 d
Buildingtime: 17 h


mycilloid-Technology
Needed research:
gravobionics

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major reconstructor
major reconstructor (class 4 ship)
This ship collects scattered pieces of fallen mycelloid ships and reconstructs up to 7 class 3 and 1 class 4 ships. Only one major reconstructor can operate.

Attack/life: 0/150
Manpower: 550

Researchtime: 2 d
Buildingtime: 17 h


mycilloid-Technology
Needed research:
gravobionics

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