ships
buildings
basic research
probes
troopers
archeology expedition (probe)
Scans target sectors for nearby technology on pre-warp planets. The expedition only cover uninhabited planets

Scanradius: 15
speed: warp 10

Researchtime: 2 h
Buildingtime: 4 h


Needed research:
improved field theories


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investigation probe
investigation probe
Scans target sectors for nearby planets. Once positioned it can establish relays for communication with all planets

Scanradius: 10
speed: warp 10

Researchtime: 8 h
Buildingtime: 4 h


Needed research:
shipyard


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recon probe
The recon probe scans the target sectors for stationed units on colonies. It sends out numerous drones that fly to all planets in the surrounding that count the units on every planet

Scanradius: 10
speed: transwarp 20

Researchtime: 12 h
Buildingtime: 5 h


Needed research:
colony star


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vessel scan
vessel scan (probe)
This is a stationary version of the deep scan probe without warp to scan the area around your planet for fleet signatures

Scanradius: 3
speed: -

Researchtime: 1 m
Buildingtime: 2 h


Needed research:
research center


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deep scan probe
deep scan probe
Can detect fleet signatures. On contact, it sends out com relays to the ships in that sector. It can also detect cloaking signatures

Scanradius: 5
speed: warp 10

Researchtime: 2 h
Buildingtime: 7 h


Needed research:
improved field theories

Following researches:
  pyramid-device - 24 h


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scout probe
scout probe
Scans target sectors for planets. Most of its energy is used for propellant because it travels with transwarp, so it can only scan 1 sector

Scanradius: 1
speed: transwarp 20

Researchtime: 1 d
Buildingtime: 4 h


Needed research:
improved computer technology


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scrambler
scrambler (probe)
This probe sends out a distortion signal, that scrambles deep-scan-prodedata whithin its radius for 4 hours

Scanradius: 5
speed: warp 10

Researchtime: 1 d
Buildingtime: 7 h


Needed research:
improved computer technology


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trace probe
trace probe
Registers all hyperjumps within the scanradius and records the target coordinates of the fleets. Cloaked fleets are not detected. A sophisticated technology with transwarp

Scanradius: 4
speed: transwarp 20

Researchtime: 2 d
Buildingtime: 12 h


Needed research:
advanced tactics


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warp signature probe
warp signature probe
This probe can scan warp signatures of fleets by measuring the curvature of space that is caused by the warp cores.

Scanradius: 8
speed: warp 10

Researchtime: 12 h
Buildingtime: 7 h


Needed research:
gravity


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wide-range scan probe
wide-range scan probe
Scans target for inhabited planets and pre-warp worlds. This probe scans a bigger radius, but is much slower, than the investigation probe

Scanradius: 17
speed: warp 2

Researchtime: 1 h
Buildingtime: 8 h


Needed research:
improved computer technology


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decloakingprobe
decloakingprobe
This probe can decloak a whole fleet

Scanradius: 2
speed: warp 10

Researchtime: 1 d
Buildingtime: 4 h


Needed research:
improved cloaking technology


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oscillation probe
oscillation probe
This probe can detect other probes through special oscillating beams, that reveal artificial objects in space

Scanradius: 7
speed: warp 10

Researchtime: 1 d
Buildingtime: 4 h


Needed research:
science recycle methods


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pyramid-device
pyramid-device (probe)
This is the base station for the eye in the sky vessel. It will establish a connection to one of the vessels in one of your fleets and relay the deep-scan data, scanned at the coordinates the vessel is positioned

Scanradius: 3
speed: -

Researchtime: 1 d
Buildingtime: 8 h


Needed research:
deep scan probe

Following researches:
  eye in the sky - 2 h


click here for details