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Jump to navigationJump to search- 17:14, 19 August 2007 diff hist 0 Minister of Communication
- 17:14, 19 August 2007 diff hist 0 Shortcut glossar
- 17:13, 19 August 2007 diff hist +155 Shortcut glossar
- 17:13, 19 August 2007 diff hist +163 N Flag Commander New page: By default the MoC is the alliance leader, but he can give the responsibility to a player of his choice. The flag commander protects the alliance flag at his base.
- 17:11, 19 August 2007 diff hist +202 N Commander of War New page: by default the CoW is the alliance leader, but he can give the responsibility to an alliance member of his choice. The CoW has access to a screen with a complete overview of all alliance m...
- 17:11, 19 August 2007 diff hist +208 N Minister of Communication New page: by default the MoC is the alliance leader, but he can give the responsibility to a player of his choice. the MoC recieves all messages that players send to your alliance. he is the ambassa...
- 17:06, 19 August 2007 diff hist +25 Alliance
- 17:02, 19 August 2007 diff hist +68 1-1-1-1 fleet
- 17:01, 19 August 2007 diff hist +384 N 1-1-1-1 fleet New page: This is a shortcut notation for a fleet that contains one class 1 ship, one class 2 ship, one class 3 ship and one class 4 ship. Normally the ships in such a fleet are one fighter, one des...
- 16:51, 19 August 2007 diff hist +1 Shortcut glossar
- 16:51, 19 August 2007 diff hist +56 Shortcut glossar
- 16:48, 19 August 2007 diff hist +28 Wormholes
- 16:47, 19 August 2007 diff hist +131 Wormholes
- 16:43, 19 August 2007 diff hist +871 N Wormholes New page: ==Major wormholes== There are two major wormholes which connect two distant planetary systems: Nano Pyros 488/494/44 Keverland 437/499/47 your fleets will be travelling 100 times the nor...
- 16:34, 19 August 2007 diff hist +36 Shortcut glossar
- 16:29, 19 August 2007 diff hist +330 N Lightyear New page: In spacetrace there are two distance units. The coordinates you use for navigating fleets and probes are measured in sectors. One sector equals 100 '''lightyears'''. A '''ligh...
- 16:19, 19 August 2007 diff hist +402 Shortcut glossar
- 16:06, 19 August 2007 diff hist +23 N Shortcut glossar New page: dsp
- 15:55, 19 August 2007 diff hist +42 How to start
- 15:54, 19 August 2007 diff hist -2 Main Page
- 15:54, 19 August 2007 diff hist -26 Main Page
- 15:38, 19 August 2007 diff hist +196 Veteran fleets
- 15:32, 19 August 2007 diff hist +601 Veteran fleets
- 15:15, 19 August 2007 diff hist +622 N Veteran fleets New page: == fleet to counter swank fleets== Fleet1: c1: 1000 blockade runner c2: 10 eagles c3: 3 cruiser c4: 1 mothership Fleet2: c1: 1000 blockade runner c2: 10 eagles c3: 3 cruiser c4: 1 mother...
- 15:11, 19 August 2007 diff hist +49 Fleets
- 14:54, 19 August 2007 diff hist +24 Alliance
- 14:52, 19 August 2007 diff hist -34 Capture the flag
- 14:51, 19 August 2007 diff hist +4,087 N Capture the flag New page: shortcut: CTF alliance flags - capturing flags Each alliance with 3 or more members has an alliance flag and has the right to capture flags of other alliance. this way you can directly a...
- 14:39, 19 August 2007 diff hist +40 Game Features
- 14:35, 19 August 2007 diff hist +28 Game Features
- 14:29, 19 August 2007 diff hist -11 Colonies
- 14:27, 19 August 2007 diff hist +1,132 Fleets
- 13:57, 19 August 2007 diff hist +1,309 Nanites current
- 13:56, 19 August 2007 diff hist +2,772 Kazuuula current
- 13:55, 19 August 2007 diff hist +1,616 Humans
- 13:55, 19 August 2007 diff hist +1,955 Mycilloids
- 13:54, 19 August 2007 diff hist +1,637 E-rays current
- 13:51, 19 August 2007 diff hist +75 Race
- 13:46, 19 August 2007 diff hist +796 N Production and Research New page: ==research== to research anything, you need a research center . it can be destroyed by enemy attacks ( it's not easy to destroy, 3500 hit points are needed). you don't need any [[manp...
- 13:44, 19 August 2007 diff hist +1,746 N Communication New page: ==basics of communication== communication is the most important feature of the game. you can send messages to other players, therefore you have a com list. ==messages== you can send me...
- 13:42, 19 August 2007 diff hist +471 N Manpower New page: Manpower (mp) stands for the number of people working for you space industry. The mp is the restricting resource for fleet building. Every player has a fixed amount of mp (about 5000). You...
- 13:31, 19 August 2007 diff hist +410 N Reinforcements New page: Reinforcements are like manpower, exept that they are not suited to serve in your fleets. They are only useful for protecting or conquering colonies. you can increse the number of ...
- 13:31, 19 August 2007 diff hist +2 Colonies
- 13:20, 19 August 2007 diff hist -29 Colonies
- 13:03, 19 August 2007 diff hist -333 Colonies
- 12:59, 19 August 2007 diff hist +1 Colonies
- 12:57, 19 August 2007 diff hist +1,762 N Colonies New page: ==this is how it works== (in fact this shouldn't be a suprise, it is just like you would expect it): you need to be in an alliance research the genesis project research the colony star (...
- 12:45, 19 August 2007 diff hist +27 Main Page
- 10:52, 14 August 2007 diff hist 0 Main Page
- 09:57, 14 August 2007 diff hist +48 Main Page