Difference between revisions of "Game Features"

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==[[Probes]]==
 
==[[Probes]]==
 
<ul>   
 
<ul>   
<li> 11 different probes, scanning for: planets [[coordinates|coords]], other probes, [[fleet constellations]], [[planet surfaces]], [[hyperjump]] targets and probes for [[scrambling]], [[decloaking]], [[relay stations]] for [[Eye in the sky|scan vessels]]
+
<li> 11 different probes, scanning for: planets [[coordinates|coords]], other probes, [[fleet constellations]], [[planet surfaces]], [[warp|hyperjump]] targets and probes for [[scrambling]], [[decloaking]], [[relay stations]] for [[Eye in the sky|scan vessels]]
 
<li> [[Coordinates]] will be saved in clearly arranged lists which can be transmitted easily to other players
 
<li> [[Coordinates]] will be saved in clearly arranged lists which can be transmitted easily to other players
 
</ul>
 
</ul>
 
  
 
==[[Production]] and [[research]]==
 
==[[Production]] and [[research]]==

Revision as of 01:30, 5 May 2008

This is a list of a lot of the Game's Features.

Game structures

  • Realtime in seconds
  • 3D spatial with floating point vector calculations
  • Transit times average > 5 hours
  • Simple vacation mode without drawbacks
  • Playability also without constant online presence
  • Balanced game play: Basic ship types are strong and reliable
  • 5 Unique races, which are well balanced
  • An equal limit on game rescources for all players
  • Multiple accounts are banned and impractical anyway
  • Originality: even experienced players are often surprised by creative new fleet set-ups and tactical uses of the various available ships

Fleets and ship maneuvers

Alliances

Probes

Production and research


Space [[battles]

Communication and more

Newbie help etc.