Difference between revisions of "Game Features"

From SpaceTrace Wiki
Jump to navigationJump to search
m
Line 32: Line 32:
 
<li> Alliance war with [[Flag capture|capture the flag]]
 
<li> Alliance war with [[Flag capture|capture the flag]]
 
<li> [[Transwarp-network|Alliance jump gates]]
 
<li> [[Transwarp-network|Alliance jump gates]]
<li> cCnquer [[colony|colonies]]
+
<li> Conquer [[colonies]]
 
<li> [[Mobile alliance jump gate]] (MTWG)
 
<li> [[Mobile alliance jump gate]] (MTWG)
 
<li> Alliance [[espionage]]/[[sabotage]]
 
<li> Alliance [[espionage]]/[[sabotage]]
 
<li> War against big/successful alliances is worthy
 
<li> War against big/successful alliances is worthy
</ul>
+
</ul>
  
 
==[[Probes]]==
 
==[[Probes]]==

Revision as of 02:43, 25 September 2007

This is a list of a lot of the Game's Features.

Game structures

  • Realtime in seconds
  • 3D spatial with floating point vector calculations
  • Transit times average > 5 hours
  • Simple vacation mode without drawbacks
  • Playability also without constant online presence
  • Balanced game play: Basic ship types are strong and reliable
  • 5 Unique races, which are well balanced
  • An equal limit on game rescources for all players
  • Multiple accounts are banned and impractical anyway
  • Originality: even experienced players are often surprised by creative new fleet set-ups and tactical uses of the various available ships

Fleets and ship maneuvers

Alliances

Probes


Production and research


Space [[battles]

Communication and more

Newbie help etc.