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Jump to navigationJump to search- 17:42, 15 March 2011 diff hist -5 Ships/de →Raumschiffe current
- 17:40, 15 March 2011 diff hist +373 N Highscores/de New page: == Points == if you fight a battle, you will win points if you destroy more manpower in the enemy fleet than you lost in your fleet. if you have enough points, you can reach a highsco...
- 17:40, 15 March 2011 diff hist +132 Manpower/de
- 17:21, 15 March 2011 diff hist +22 Mothership/de
- 17:19, 15 March 2011 diff hist +10 Mothership/de
- 17:17, 15 March 2011 diff hist +91 Mothership/de
- 17:14, 15 March 2011 diff hist +5 Mothership/de
- 17:03, 15 March 2011 diff hist +168 Mothership/de
- 00:31, 14 March 2011 diff hist +23 Story/de →[611 NGZ] - Beginn des zweiten Zeitalters
- 00:30, 14 March 2011 diff hist +14 Story/de →[0 NGZ] - Aufbruch der Zivilisationen
- 00:30, 14 March 2011 diff hist +13 Wie fange ich an? →Deine erste Flotte
- 00:29, 14 March 2011 diff hist +340 N Mothership/de New page: mothership (class 4 ship) a very huge ship containing a warpfield-generator. you need this ship if you want to travel across the galaxy. attack/life: 0/1000 manpower: 320 speed: warp 5 ...
- 00:26, 14 March 2011 diff hist +24 Ships/de
- 00:24, 14 March 2011 diff hist +1,703 N Evolution-state/de New page: == State of Evolution == Every players reign at a planet must come to an end, otherwise their score would just keep getting higher and higher, and they would not have the chance to exp...
- 00:24, 14 March 2011 diff hist +433 N Reinforcements/de New page: Reinforcements are like manpower, exept that they are not suited to serve in your fleets. They are only useful for protecting or conquering colonies. you can increse the number of ... current
- 00:23, 14 March 2011 diff hist +134 N Troopers/de New page: <anyweb>http://manual.spacetrace.org/mtrooper.php</anyweb> Category:Technologies Category:Game features Category:Colonies
- 00:21, 14 March 2011 diff hist +378 N Troop transports/de New page: * An <ship>infantry transport</ship> carries infantry (good against defense guns, bad against tanks) * A <ship>tank transport</ship> carries tanks (good against infantry, bad aganist defe...
- 00:20, 14 March 2011 diff hist +24 Kolonien →Bodentruppen (Ground Troops)
- 00:19, 14 March 2011 diff hist -1 Kolonien →Bodentruppen (Ground Troops)
- 22:09, 13 March 2011 diff hist +11 Kolonien →Bodentruppen (Ground Troops)
- 22:06, 13 March 2011 diff hist +308 N Flag Commander/de New page: By default the '''Flag Commander (FC)''' is the alliance leader, but he can give the responsibility to a player of his choice. The flag commander protects the alliance flag at his ...
- 22:05, 13 March 2011 diff hist +236 N Minister of Communications/de New page: By default the MoC is the alliance leader, but he can give the responsibility to a player of his choice. The MoC recieves all messages that players send to your alliance. he is the ambassa...
- 22:04, 13 March 2011 diff hist -22 Alliance leader Removing all content from page
- 22:01, 13 March 2011 diff hist +2,240 N Alliance/de New page: '''Alliances''' are Spacetrace's core. Ever since Spacetrace was created, alliances were there for members to group together. == Members == Members are the heart of the alliance. There i...
- 22:00, 13 March 2011 diff hist +1,555 N Attitude/de New page: An '''attitude''' can be set to: 'Attack' http://spacetrace.org/pics/attack.gif, 'Defense' http://spacetrace.org/pics/defend.gif Or, a secret '''attack code''' can be defined. All en...
- 21:58, 13 March 2011 diff hist -1 Produktion und Forschung →Forschung
- 21:57, 13 March 2011 diff hist +861 N Manpower/de New page: '''Manpower (MP)''' stands for the number of people working for a player's space industry. The MP is the restricting resource for fleet building. Every player has a fixed amount of mp (a n...
- 21:56, 13 March 2011 diff hist +11 Produktion und Forschung →Forschung
- 21:56, 13 March 2011 diff hist +7 Produktion und Forschung →Produktion
- 21:54, 13 March 2011 diff hist +1,046 N Shipyard/de New page: view large picture shipyard (class 4 building) in the shipyard you build your ships. destroying a shipyard gives the attacker 500 points lifepoints: 3500 researchtime: 1 d buildingtime...
- 21:48, 13 March 2011 diff hist 0 Subspace/de current
- 21:48, 13 March 2011 diff hist +11 Kommunikation →Verlassene Planeten current
- 21:47, 13 March 2011 diff hist +10 Subspace/de
- 21:47, 13 March 2011 diff hist +11 Kommunikation →Verlassene Planeten
- 21:46, 13 March 2011 diff hist +137 N Subspace/de New page: Raum jenseits des normalen dreidimensionalen Raums. Um mit Überlichtgeschwindigkeit zu reisen, musst du in den Subspace springen (jump).
- 21:41, 13 March 2011 diff hist +25 Story/de →[702 NGZ] - Technologien
- 21:37, 13 March 2011 diff hist +688 N Mobile Transwarp Gate/de New page: The '''Mobile Transwarp Gate''' (MTWG) is a gate that works together with the <ship>transwarp network</ship>. It is like the transwarp network, but movable. This makes it handy to help in ...
- 21:35, 13 March 2011 diff hist 0 Story →[0 NGZ] - Deep space exploration current
- 21:34, 13 March 2011 diff hist -12 Story/de →[0 NGZ] - Aufbruch der Zivilisationen
- 21:34, 13 March 2011 diff hist +18 Story/de →[0 NGZ] - Aufbruch der Zivilisationen
- 21:33, 13 March 2011 diff hist +1,346 N Nanites/de New page: during the first colony-wars between the kazuuula and the humans, a mad human professor (Shnessly Pusher) experimented with tiny robots to use them as a new special weapon. it all started ...
- 21:32, 13 March 2011 diff hist +2,810 N Kazuuula/de New page: The Kazuuula Pati is a formerly flying insektoid lifeform, whose wings degenerate in an evolutionary process. in the primeval times the population was subdivided into many different tribes...
- 21:31, 13 March 2011 diff hist +1,921 N Humans/de New page: '''Humans''' are one of the five main races of Spacetrace. ==Biology== In contrast to most other intelligent organisms in the galaxy, Humans developed from mammals and therefore they onl...
- 21:30, 13 March 2011 diff hist +34 Story/de
- 21:29, 13 March 2011 diff hist +14 Story/de
- 21:28, 13 March 2011 diff hist +2,013 N Mycilloids/de New page: The mycilloids developed from mushroom-like beings. As most people know, mushrooms thrive particularly subterraneanly and only the spore states are visible as mushrooms. the way of life of...
- 21:27, 13 March 2011 diff hist +10 Story/de →Prologue
- 21:26, 13 March 2011 diff hist +1,675 N E-rays/de New page: e-rays are beings of pure energy. since pure energy spreads with the speed of light and normally the localbound existence of pure energy is not possible, the development of the e-rays civi...
- 21:22, 13 March 2011 diff hist -2 Story/de →Prologue
- 21:20, 13 March 2011 diff hist +20 Era/de