Difference between revisions of "Shipclass"

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Every ship has a '''class'''.
 
Every ship has a '''class'''.
  
For example, the fighter is class 1. In battle, each class goes against the enemy class of the same number, so class 1 vs class 1. If the enemy is missing a class, then your class will attack the next '''higher''' class, for example class 1 vs class 2.
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For example, the fighter is [[class 1]]. In [[battle]], each class goes against the enemy class of the same number, so class 1 vs class 1. If the enemy is missing a class, then your class will attack the next '''higher''' class, for example class 1 vs [[class 2]].
  
 
There are ships like the <ship>Campaign ship</ship> and <ship>Retreat fighter</ship> that cause the effect that another class battle begins, for example, class 1 could attack the enemy class 1 again, or make the class battle stop prematurely.
 
There are ships like the <ship>Campaign ship</ship> and <ship>Retreat fighter</ship> that cause the effect that another class battle begins, for example, class 1 could attack the enemy class 1 again, or make the class battle stop prematurely.
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[[Category: Game features]]
 
[[Category: Game features]]
 
[[Category: Tactics and Warfare]]
 
[[Category: Tactics and Warfare]]
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[[Category:Classes]]

Latest revision as of 21:18, 27 March 2011

Every ship has a class.

For example, the fighter is class 1. In battle, each class goes against the enemy class of the same number, so class 1 vs class 1. If the enemy is missing a class, then your class will attack the next higher class, for example class 1 vs class 2.

There are ships like the Campaign ship and Retreat fighter that cause the effect that another class battle begins, for example, class 1 could attack the enemy class 1 again, or make the class battle stop prematurely.