Changelog
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2005
- coordinates pasted on the fleet screen get automatically separated into their correct coordinate boxes
- added the trace probe, pyramid device, eye in the sky and the archeology expedition
- added the superwormhole between Nano Pyros and Keverland
- Galactic News Network founded
- added hyperdrop warning
- minor cosmetic changes
2006
- starter alliances founded
- added the battle simulator
2007
- spacetrace moved to a faster server
- spacetrace wiki opened
2009
- added extra manpower for the alliance flag carrier
- added the colonizing feature
2011
- implemented colony game as a fully functioning major feature
- added the diplomacy system
- added chrono matter
- added a tutorial for new players
- rebalanced the tech tree and added some new ships
- game menu (navigation) simplified
- fleet control simplified
- complete graphical makeover
minor changes
2011
09/11
- production screen improved:
- ri calculation for slider is correct now
- mp calculates direct after something is built
- fleets screen directly in organize fleets mode
- each page blinks in the background if it is loaded
- tutorial for new players
- research and production messages show up in that screens too (not only in the messages)
- countdown the last 10 minutes of production and research and autoreload on finish
- the traveltime calculator keeps the last entered coordinates and shows known coordinates as names
09/05
- allies in colonymap
09/04
- "move probes here" button
- "show in map" button
09/28
- airstrike bombings
- colony organisation