Modulator

From SpaceTrace Wiki
Revision as of 07:07, 11 September 2007 by Admin (talk | contribs) (New page: General "formula" of a ship syntax: action,fleet(own or enemy),number of affected ships,class of affected ships,affected shiptypes,message shown in battle report,"n"/"p" After you chose ...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

General "formula" of a ship syntax:

action,fleet(own or enemy),number of affected ships,class of affected ships,affected shiptypes,message shown in battle report,"n"/"p"

After you chose an action that should happen you have to give more details (only exception: if you use "f"(=fight)):

fleet: To chose the affected fleet you can use "self"(=your own fleet), "enemy"(=enemy fleet) or "both"(=both fleets)

number of affected ships: Just type the number or "all"(=all ships)

class of affected ships: You have to tell the class of the ships you want to affect. You can use "1"(=class 1), "2"(=class 2), "3"(=class 3), "4"(=class 4), "all"(=all classes), "this"(=the class your ship fights against)

affected shiptype: Type in the name of the affected ships or type "all"(=any ship you fight against) or "itself"(=the fighting ship)

message shown in battle report: The message will normally be shown in the battle report like this: "(your message) ... ships"

"n"/"p": At the end of each modifier there is a text that is shown in the battlereport. If there is a ",n" at the end then the text is NOT followed by the number of ships that were successfully affected (destroyed, shielded, reconstructed...). If there is a ",p" at the end then there follows a second text that is shown each time, also if there was no succsess. (there can also be ",pn" or ",np" which means both)


actions:

If you have several actions, you have to seperate them with a | ("Alt Gr" + "<")


see modifiers


at the end of each modifier there is a text that is shown in the battlereport. if there is a ",n" at the end then the text is NOT followed by the number of ships that were successfully affected (destroyed, shielded, reconstructed...). if there is a ",p" at the end then there follows a second text that is shown each time, also if there was no succsess. (there can also be ",pn" or ",np" which means both)

the first element always states the action (f, create, steal...) a modifier can have several statements which happen in the given order. here are some examples of the existing ships: