Battle
basics of space combat
the first thing is the attitude, see the attitude section in fleets. all fleets with different attitudes fight against each other. each ship has attack points (AP) and lifepoints (LP). before combat the order of the ships in each class is shuffled and a random fleet starts to fight against one other fleet, until all fleets fought against each fleet. for each battle between two fleets the ships shoot in alternate order always ship against ship. some ships have special abilitys, that also depend on this order. if the fleets stay in the battle area after the fight, then they just stand there and don't fight against each oher until the next confrontation time is over which is after 24 hours. (the remaining time is shown in the fleet screen)
classes
the battle happens in the order of the classes. the smallest classes fight against each other first. if one fleet has no ships in that class, then the next bigger class is approached. ships of different classes cannot fight against each other unless one of the players has classes, that contain no ships.
special ship abilities
ome ships have special abilities: jamming, cloning, [reconstruction]], ...
score
at the end of each combat, you get points equal to the manpower (mp) of the destroyed ships minus the mp-value of your own losses.
for example: ( mp to build a fighter: 1)
your losses: 50 fighter enemy losses: 100 fighter your score: +50 enemy score: -50
the score for the destruction of the shipyard and the research-center is 500 for each.
battlereport
after each battle a report is generated and send to you. the battlereport contains all confrontations and all special effects of the involved ships. you can view all old battlereports in HQ. example