Game Features

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Revision as of 14:35, 19 August 2007 by Spacetrace (talk | contribs)
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game structures

  • realtime in seconds
  • 3D spatial with floating point vector calculations
  • transit times average > 5 hours
  • simple vacation mode without drawbacks
  • playability also without constant online presence
  • balanced game play: basic ships types are strong and reliable
  • 5 unique races, which are well balanced
  • an equal limit on game rescources for all players
  • multiple accounts are banned and impractical anyway
  • originality: even experienced players are often surprised by creative new fleet set-ups and tactical uses of the various available ships

fleets and ship maneuvers

alliances

probes


production and research


space battles

communication and more

newbie help etc.