Difference between revisions of "Game Features"

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<ul>   
 
<ul>   
 
<li> alliances with voted [[leaders]]
 
<li> alliances with voted [[leaders]]
<li> alliance offices: [[minister of communication]], [[minister of war]], [[flag commander]]
+
<li> alliance offices: [[minister of communication]], [[Commander of War]], [[flag commander]]
 
<li> alliance war with [[capture the flag]]
 
<li> alliance war with [[capture the flag]]
 
<li> [[transwarp-gates|alliance jump gates]]
 
<li> [[transwarp-gates|alliance jump gates]]

Revision as of 20:10, 19 August 2007

game structures

  • realtime in seconds
  • 3D spatial with floating point vector calculations
  • transit times average > 5 hours
  • simple vacation mode without drawbacks
  • playability also without constant online presence
  • balanced game play: basic ships types are strong and reliable
  • 5 unique races, which are well balanced
  • an equal limit on game rescources for all players
  • multiple accounts are banned and impractical anyway
  • originality: even experienced players are often surprised by creative new fleet set-ups and tactical uses of the various available ships

fleets and ship maneuvers

alliances

probes


production and research


space battles

communication and more

newbie help etc.