Difference between revisions of "Colonies"

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* search for [[pre warp worlds]] and colonize them with the <ship>colony star</ship>
 
  
Colonies will provide [[reinforcements]] which are needed to build [[troops]]. The reinforcements will be available for all [[alliance]] members.
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* look at the strategical colony map
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* search for reachable [[pre warp worlds]] and colonise them with a fleet that has a <ship>colony star</ship> in it.<br>Colonies will provide [[reinforcements]] which are needed to build [[troops]]. The reinforcements will be available for all [[alliance]] members.
  
  
 
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3.
Build [[troop transports]] and carry them to your (most valuable) [[colonies]] to protect them,
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or build [[troops]] and carry them to enemy [[colonies]] to conquer them.
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* Build [[troop transports]] and carry them to your (most valuable) [[colonies]] to protect them. <br>Or build [[troops]] and carry them to enemy [[colonies]] to conquer them.
 
You need a Colony star to create new Colonies, but you can transport your troops with any warp capable ship
 
You need a Colony star to create new Colonies, but you can transport your troops with any warp capable ship
  

Revision as of 08:58, 19 June 2011

Colonies

How to colonize pre-warp worlds

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You need a Colony star to create new Colonies, but you can transport your troops with any warp capable ship

Ground Troops

There are 3 different troops

Ground battle is quite simple: you just need more troops to defeat the enemy (a little less if you use the better suited troops).

Colonies provide reinforcements (resource for troops) and have a value which is calculated from the evolution-state of the colony. Colonies evolve depending on time and other things.

Reinforcements are not restricted. Alliances can colonize as much colonies as they want to and get that reinforcements. But the transport capabilities are restricted to the MP of the transport vessels.

best strategical alliances



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