Difference between revisions of "Game Features"

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== [[production]] and [[research]] ==
 
== [[production]] and [[research]] ==
 
<ul>    <li> over 200 different [[researches]]
 
<ul>    <li> over 200 different [[researches]]
     <li> complex [[tech tree]]
+
     <li> complex [http://manual.spacetrace.org/techtree.php Tech-Tree]
 
     <li> players can make own [[inventions]] which can be placed on neutral [[planets]]
 
     <li> players can make own [[inventions]] which can be placed on neutral [[planets]]
 
     <li> [[automated production]]
 
     <li> [[automated production]]

Revision as of 14:39, 19 August 2007

game structures

  • realtime in seconds
  • 3D spatial with floating point vector calculations
  • transit times average > 5 hours
  • simple vacation mode without drawbacks
  • playability also without constant online presence
  • balanced game play: basic ships types are strong and reliable
  • 5 unique races, which are well balanced
  • an equal limit on game rescources for all players
  • multiple accounts are banned and impractical anyway
  • originality: even experienced players are often surprised by creative new fleet set-ups and tactical uses of the various available ships

fleets and ship maneuvers

alliances

probes


production and research


space battles

communication and more

newbie help etc.