Difference between revisions of "Score mode"
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− | + | * every new player starts in [[honour mode]] | |
+ | *every player can choose to end his honour mode any time to change into the [[ruthless mode]] | ||
+ | * every player is only able to return to honour mode during the [[era]] pause | ||
+ | |||
+ | == in honour mode== | ||
+ | * in a [[battle]] you only get 50% of the positive [[score]] | ||
+ | * you wont get negative scores...except if you battle against an [[alliance]] member, (in this seldom case you would get negative scores) | ||
+ | * your fleets won't be able to hold a score planet (though you can still help a ruthless alliance member to defend it) | ||
+ | * all other scores will work as normal (score planets, flag stealing) | ||
+ | |||
+ | |||
+ | == in ruthless mode == | ||
+ | * you get 100% of the battle scores | ||
+ | * you will get negative scores, if you lose a battle | ||
+ | * you can hold [[score planets]] |
Revision as of 01:20, 15 July 2012
- every new player starts in honour mode
- every player can choose to end his honour mode any time to change into the ruthless mode
- every player is only able to return to honour mode during the era pause
in honour mode
- in a battle you only get 50% of the positive score
- you wont get negative scores...except if you battle against an alliance member, (in this seldom case you would get negative scores)
- your fleets won't be able to hold a score planet (though you can still help a ruthless alliance member to defend it)
- all other scores will work as normal (score planets, flag stealing)
in ruthless mode
- you get 100% of the battle scores
- you will get negative scores, if you lose a battle
- you can hold score planets