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balancing some ship - invent new ones
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spacetrace
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 Post Posted: Mon Nov 23, 2015 10:01 pm    Post subject: balancing some ship - invent new ones
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there are quite some op fleet combinations. this is well know and it is good.
a good way is normally to invent more ships to balance out some stuff.

a new era is a good time to give every race one new ship, or improve some of the bland ones.

pls post your thoughts

p.s. you may use the new battle function : manipulate
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spacetrace
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 Post Posted: Mon Nov 23, 2015 10:23 pm    Post subject:
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i think a class 2 ship which will get +0/+2 when hit could be fun

class 2
10/10
mp 11
trigger_hit@mod,itself,+0/+2

(variant: get +0+1 when hit / 9 mp)

(variant 2: base ap/lp = 10/4)

p.s. admitted - this looks like a hard counter for eagles, but still a fun ship
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spacetrace
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 Post Posted: Mon Nov 23, 2015 10:42 pm    Post subject:
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fighter escort should be buffed i think:

should increase firepower of 4 ships instead of 3

intruder should affect 3 instead of 2
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Last edited by spacetrace on Mon Nov 23, 2015 10:59 pm; edited 1 time in total
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 Post Posted: Mon Nov 23, 2015 10:45 pm    Post subject:
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prophet (worst ship in the game) should have warp 5
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spacetrace
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 Post Posted: Tue Nov 24, 2015 9:50 pm    Post subject:
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senor suggested the following ship which i think is super fun:

triton
class2
10/100
trigger_hit@multiply *1/*0.1

(after one hit -> 10/10 , after 2 hits 10/1 )

it has to be tested but it should be basicly a ship that can take 2 hits before it is destroyed.

i test it
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 Post Posted: Thu Nov 26, 2015 9:48 am    Post subject:
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i also though of buffing class 3 bit

5% - 10% on most of the class3 ships
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 Post Posted: Sat Nov 28, 2015 3:43 pm    Post subject:
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i think we have now three ships which are fun:

human: armored corvette
eray: hydra
kazuuula: parasite frigate


so... 2 are still missing
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 Post Posted: Sun Nov 29, 2015 9:41 am    Post subject:
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do you think the sporogenator is balanced enough to put in the tec tree.

i think it is a fun ship
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 Post Posted: Sun Nov 29, 2015 6:34 pm    Post subject:
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Sporogenerator. Would it be myc recearch?
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spacetrace
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 Post Posted: Sun Nov 29, 2015 8:01 pm    Post subject:
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yes...

here are the proposed changes:

kazuuula : parasite frigate
eray: hydra
human: armored corvette
mycilloid: sporogenator
nanite: modified chronoton inverter

all under science recycle methods with a long research time
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 Post Posted: Sun Nov 29, 2015 8:11 pm    Post subject:
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here are they:

(pls note that the chronoton inverter recycles a ship the class it fights against... this is not implemented in the ship cards yet)









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 Post Posted: Sun Nov 29, 2015 8:17 pm    Post subject:
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also i would like to remove the campaign ship and shift it to class3

-> capable ship

pls. comment this!
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 Post Posted: Sun Nov 29, 2015 8:41 pm    Post subject:

also the following ships get the rogue effect (obliterate all other ships of this kind)

commando fighter
sporator
hammer
minor reconstructor
major reconstructor
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