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a.g.w.s. carrier


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SpaceTrace Forum Forum Index » New Technology Inventions » a.g.w.s. carrier
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this vote will decide about the future of this invention:
this can be added to the game
20%
 20%  [ 1 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
80%
 80%  [ 4 ]
Total Votes : 5

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Aug 26, 2006 7:45 pm    Post subject: a.g.w.s. carrier
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a.g.w.s. carrier (class 3 ship)

deploys 5 agws drones when atked


attack/life: 50/200
manpower: 93

researchtime: 2 d
buildingtime: 13 h


human-technology
needed research:
leadership

battle details:fights
(battle engine syntax: f)
creates 5 a.g.w.s in your own fleet in class 1
battlemessage: "a.g.w.s carrier deploys 5 drones ... ships"
(battle engine syntax: create,self,5,1,a.g.w.s,a.g.w.s carrier deploys 5 drones )
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T20o6
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Joined: 07 Aug 2006
Posts: 41
Location: Abilene,Texas

 Post Posted: Sat Aug 26, 2006 7:46 pm    Post subject:
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ok i used the calc. to figure mp use i made it as balancing as possible
so just send me u feedback
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T20o6
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 Post Posted: Sun Aug 27, 2006 1:06 am    Post subject:
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who the heck voted but didnt post their reason y
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Starwind
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Joined: 21 May 2006
Posts: 46
Location: Illinois USA

 Post Posted: Sun Aug 27, 2006 1:51 am    Post subject:
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Please for the love of god, STOP MAKING STUPID SHIT AND SPAMMING THE FORUM
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lilkrnboi1018
Admiral
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Joined: 16 Apr 2005
Posts: 1182
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 Post Posted: Sun Aug 27, 2006 2:29 am    Post subject:
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t2o6... many people vote without saying y, cause we don't need to. this ship is useless, seeing it doesn't do something special which balances the game
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T20o6
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Joined: 07 Aug 2006
Posts: 41
Location: Abilene,Texas

 Post Posted: Sun Aug 27, 2006 3:50 am    Post subject:
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fine whatever i give up whats the use of hte damn ability to invent if everything we try to make gets turned down.
just do what u guys want i dont care anymore.
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Starwind
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Joined: 21 May 2006
Posts: 46
Location: Illinois USA

 Post Posted: Sun Aug 27, 2006 5:41 am    Post subject:
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Look..., If the administrator likes the idea, your ship(s) will be added into the game. It doesnt really matter what people say about it...
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T2
Admiral
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Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Sun Aug 27, 2006 7:10 am    Post subject:
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After you understand the ships that are in ST already, it is time to consider building new ships. Until you know what is already here, how can you expect to make something new, balanced and interesting to everyone else.
The construction of ships is a desireable feature about this game however, The guys who started playing the game first got all the good ships already invented and most idea's are remakes of someones prior idea.
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MicroJak
Admiral
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Joined: 27 Jun 2006
Posts: 2315
Location: London, UK

 Post Posted: Sun Aug 27, 2006 12:35 pm    Post subject:
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T2's completly right, get a bit more experienced and then start inventing them. also, if you don't like the critisism, then don't say it is yours untill you get some positive comments. Otherwise your reputation will go down and you will become renound as a noob inventer.
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lilkrnboi1018
Admiral
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Joined: 16 Apr 2005
Posts: 1182
Location: Pennsylvania, USA

 Post Posted: Sun Aug 27, 2006 12:58 pm    Post subject:

t20, ur ships are turned down because u barely put thought into them, u make them constantly, none of them are special, if u really want to put a ship in, it takes time, understanding of the game, and lots of skill.
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Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood!
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