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this vote will decide about the future of this invention: |
this can be added to the game |
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20% |
[ 1 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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80% |
[ 4 ] |
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Total Votes : 5 |
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Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat Aug 26, 2006 7:45 pm Post subject: a.g.w.s. carrier |
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a.g.w.s. carrier (class 3 ship)
deploys 5 agws drones when atked
attack/life: 50/200
manpower: 93
researchtime: 2 d
buildingtime: 13 h
human-technology
needed research:
leadership
battle details:fights
(battle engine syntax: f)
creates 5 a.g.w.s in your own fleet in class 1
battlemessage: "a.g.w.s carrier deploys 5 drones ... ships"
(battle engine syntax: create,self,5,1,a.g.w.s,a.g.w.s carrier deploys 5 drones ) |
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T20o6 1st Lieutenant


Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Sat Aug 26, 2006 7:46 pm Post subject: |
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ok i used the calc. to figure mp use i made it as balancing as possible
so just send me u feedback |
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T20o6 1st Lieutenant


Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Sun Aug 27, 2006 1:06 am Post subject: |
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who the heck voted but didnt post their reason y |
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Starwind 1st Lieutenant


Joined: 21 May 2006 Posts: 46 Location: Illinois USA
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Posted: Sun Aug 27, 2006 1:51 am Post subject: |
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Please for the love of god, STOP MAKING STUPID SHIT AND SPAMMING THE FORUM |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Sun Aug 27, 2006 2:29 am Post subject: |
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t2o6... many people vote without saying y, cause we don't need to. this ship is useless, seeing it doesn't do something special which balances the game _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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T20o6 1st Lieutenant


Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Sun Aug 27, 2006 3:50 am Post subject: |
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fine whatever i give up whats the use of hte damn ability to invent if everything we try to make gets turned down.
just do what u guys want i dont care anymore. |
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Starwind 1st Lieutenant


Joined: 21 May 2006 Posts: 46 Location: Illinois USA
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Posted: Sun Aug 27, 2006 5:41 am Post subject: |
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Look..., If the administrator likes the idea, your ship(s) will be added into the game. It doesnt really matter what people say about it... |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Sun Aug 27, 2006 7:10 am Post subject: |
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After you understand the ships that are in ST already, it is time to consider building new ships. Until you know what is already here, how can you expect to make something new, balanced and interesting to everyone else.
The construction of ships is a desireable feature about this game however, The guys who started playing the game first got all the good ships already invented and most idea's are remakes of someones prior idea. |
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MicroJak Admiral


Joined: 27 Jun 2006 Posts: 2315 Location: London, UK
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Posted: Sun Aug 27, 2006 12:35 pm Post subject: |
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T2's completly right, get a bit more experienced and then start inventing them. also, if you don't like the critisism, then don't say it is yours untill you get some positive comments. Otherwise your reputation will go down and you will become renound as a noob inventer. _________________
Quote: | When you're good you're very good, but when you're bad you're better.  |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Sun Aug 27, 2006 12:58 pm Post subject: |
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t20, ur ships are turned down because u barely put thought into them, u make them constantly, none of them are special, if u really want to put a ship in, it takes time, understanding of the game, and lots of skill. _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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