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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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33% |
[ 1 ] |
i will post the needed changes here |
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33% |
[ 1 ] |
no good try another one |
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33% |
[ 1 ] |
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Total Votes : 3 |
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Author |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue Jun 27, 2006 5:11 pm Post subject: badetusy |
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badetusy (class 1 ship)
[img]http://images.google.com/images?q=tbn:NzGvTmSr3LgjTM:http://www.planetannihilation.com/coreprime/unitpics/unitpic79604.jpg[/img]
base defense turret system is a targeting system that destroys two of each invader ships except for the alliance invader, which only one can be destroyed. this also be mounted for transportation. only one turret can be used
attack/life: 0/150
manpower: 225
researchtime: 1 d 12 h
buildingtime: 1 d 12 h
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
reduces LP to 0 of 2 com-invaders in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "badetusy shoots down ... ships"
(battle engine syntax: destroy,enemy,2,2,com-invader,badetusy shoots down)
reduces LP to 0 of 2 probe-invaders in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "badetusy shoots down ... ships"
(battle engine syntax: destroy,enemy,2,2,probe-invader,badetusy shoots down)
reduces LP to 0 of 2 production-invaders in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "badetusy shoots down ... ships"
(battle engine syntax: destroy,enemy,2,2,production-invader,badetusy shoots down)
reduces LP to 0 of 2 HQ invader in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "badetusy shoots down ... ships"
(battle engine syntax: destroy,enemy,2,2,HQ invader,badetusy shoots down)
reduces LP to 0 of 2 fleets-invader in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "badetusy shoots down ... ships"
(battle engine syntax: destroy,enemy,2,2,fleets-invader,badetusy shoots down)
reduces LP to 0 of 1 alliance-invader in the enemy fleet in class 2 but some ships are immune against destruction
battlemessage: "badetusy shoots down a flag capture attempt."
(battle engine syntax: destroy,enemy,1,2,alliance-invader,badetusy shoots down a flag capture attempt.,n)
modifies AP/LP by 0/-5000 of itself in your own fleet in the same class
(battle engine syntax: mod,self,all,this,itself,+,0,-5000) |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Tue Jun 27, 2006 7:15 pm Post subject: |
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too powerful capture the flag would be ruined _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Dinskydude Admiral

Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Tue Jun 27, 2006 7:32 pm Post subject: |
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It might be use, but as mjx1 already said, capture the flag would be ruined, unless you have one of my enemy base attack ship creaters (imp.) Which creates 5 HQ Invaders.  _________________
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Bloodmagic Commander


Joined: 12 May 2006 Posts: 80
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Posted: Tue Jun 27, 2006 8:19 pm Post subject: |
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or you can just build 5 hq invaders...... |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Tue Jun 27, 2006 10:42 pm Post subject: |
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This one I don't like.
Not because of an unbalance but MJX is right. It would hurt CTF games. Not everybody would build 1...just the FC and that would ruin it I think. |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed Jun 28, 2006 3:04 am Post subject: |
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I take the blame for this one.. but this isnt as bad as you guys think.. yeah it might be a bit confusing but once you get it you'll understand..
first of all it wont make CTF impossible but a bit more surprising.. with this you will now need two alliance invaders to capture an enemies flag instead of just one... this is just more for defense.. i tried making it a building but that didnt go so well.. maybe ill have to work with admin and he'll teach me the ways of the ship inventor
it may give you a headache to glance at first but its not that bad.. plus TO could of used this a little bit ago  _________________ -==Frag the Weak, Hurdle the Dead.==- |
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