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this vote will decide about the future of this invention: |
this can be added to the game |
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30% |
[ 3 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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70% |
[ 7 ] |
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Total Votes : 10 |
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Author |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Jun 02, 2006 3:00 pm Post subject: missile c-d |
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missile c-d (class 1 ship)
creates 5 missiles in your fleet in the class they belong and the created ships will stay in that fleet after battle.but when it´s destroyed, it will oblibirate the missiles. T
attack/life: 0/1
manpower: 75
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
advanced tactics
battle details:fights
(battle engine syntax: f)
creates 50 missiles in in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,you,50,stay,missile)
if this ship gets destroyed it reduces LP to 0 of 50 missiles in your own fleet in class 3 but some ships are immune against destruction
(battle engine syntax: trigger_destruction@destroy,self,50,3,missile) |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Fri Jun 02, 2006 4:23 pm Post subject: |
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What is the ap/lp of a missle? 1/1 ? |
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Dinskydude Admiral

Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Fri Jun 02, 2006 4:28 pm Post subject: Re: missile c-d |
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tec_server wrote: | missile c-d (class 1 ship)
creates 5 missiles in your fleet in the class they belong and the created ships will stay in that fleet after battle.but when it´s destroyed, it will oblibirate the missiles. T
attack/life: 0/1
manpower: 75
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
advanced tactics
battle details:fights
(battle engine syntax: f)
creates 50 missiles in in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,you,50,stay,missile)
if this ship gets destroyed it reduces LP to 0 of 50 missiles in your own fleet in class 3 but some ships are immune against destruction
(battle engine syntax: trigger_destruction@destroy,self,50,3,missile) |
I forgot, it creates 50 missiles, sorry.
Dinskydude |
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DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Fri Jun 02, 2006 4:46 pm Post subject: LMAO :D |
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T2 wrote: | What is the ap/lp of a missle? 1/1 ? |
t2 a missle packs 17/1 and is placed into your c3 to battle the target c3 when that class fights 1 of these baby's could eliminate your entire c3 or almost all of it esp with 50 (not the "normal overkilll" of only 5 missiles).
NO GOOD try another  _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
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Renee Davis 1st Rear Admiral

Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Fri Jun 02, 2006 4:56 pm Post subject: Re: LMAO :D |
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DavAlan wrote: | T2 wrote: | What is the ap/lp of a missle? 1/1 ? |
t2 a missle packs 17/1 and is placed into your c3 to battle the target c3 when that class fights 1 of these baby's could eliminate your entire c3 or almost all of it esp with 50 (not the "normal overkilll" of only 5 missiles).
NO GOOD try another  |
This is way unbalanced, a class 2 missle launcher costs 10 mp has 10 lp and ONE missile.
Besides do we need a c1 that is 50x more powerful than the c2 ship it is similar to ??? I think not. _________________
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Fri Jun 02, 2006 7:25 pm Post subject: Re: LMAO :D |
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DavAlan wrote: | T2 wrote: | What is the ap/lp of a missle? 1/1 ? |
t2 a missle packs 17/1 and is placed into your c3 to battle the target c3 when that class fights 1 of these baby's could eliminate your entire c3 or almost all of it esp with 50 (not the "normal overkilll" of only 5 missiles).
NO GOOD try another  |
Ahhh...sorry...I did not realize it was the same missle the missle destroyer uses.
Looking at the mp of the ship, I thought a new , less powerful missle had been developed with a ap of about 1 or 2 and would work similar to the sabo fighter. |
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Dinskydude Admiral

Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Mon Jun 05, 2006 2:03 pm Post subject: |
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Quote: | Ahhh...sorry...I did not realize it was the same missle the missle destroyer uses.
Looking at the mp of the ship, I thought a new , less powerful missle had been developed with a ap of about 1 or 2 and would work similar to the sabo fighter.
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Sorry, didn't realize the power of a real missile... I should have made a weaker one. _________________
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Dinskydude Admiral

Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Mon Jun 05, 2006 2:07 pm Post subject: |
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When it is destroyed all the missiles will go with him too. Then it will be quite balanced? Isn't it? Because the ship will be quite easy to destroy with 0/1. _________________
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Mon Jun 05, 2006 8:43 pm Post subject: |
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but if it get's the initiative and isn't destroyed, like if u use this ship against a guy with low cl1, then u obliterate and dominate the cl3 _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Mon Jun 05, 2006 9:17 pm Post subject: |
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Quote: | but if it get's the initiative and isn't destroyed, like if u use this ship against a guy with low cl1, then u obliterate and dominate the cl3 |
That is true Lilkrnboi. The ship is still too powerfull. Give it the same attributes as an evaporator or better still...go find an evap on a prewarp to do the job. |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Mon Jun 05, 2006 10:33 pm Post subject: |
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or just get a missle launcher if u really feel like using missles _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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Knight of Truth Admiral


Joined: 12 Jan 2006 Posts: 2011
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Posted: Tue Jun 06, 2006 7:31 am Post subject: |
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explosions are fun.....
but anyway, i vote no. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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