View previous topic :: View next topic |
this vote will decide about the future of this invention: |
this can be added to the game |
|
14% |
[ 1 ] |
it needs some changes but it is a good invention |
|
57% |
[ 4 ] |
i will post the needed changes here |
|
28% |
[ 2 ] |
no good try another one |
|
0% |
[ 0 ] |
|
Total Votes : 7 |
|
Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
|
Posted: Wed Apr 05, 2006 1:13 am Post subject: g.livid fighter |
|
|
g.livid fighter (class 4 ship)
a large and powerful fighter with a warpfield-generator that can transport class 1 ships in battle it jams 5 class 2 ships but destroys 10 fighters
this is my first invetion please dont shoot it down too badly
attack/life: 0/300
manpower: 250
speed: warp 7
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
nano technology
battle details:fights
(battle engine syntax: f)
jams 5 ships in the enemy fleet in class 2 and you get back the initiative
(battle engine syntax: jam,enemy,5,2)
reduces LP to 0 of 10 fighters in your own fleet in class 1 but some ships are immune against destruction
(battle engine syntax: destroy,self,10,1,fighter) |
|
Back to top » |
|
 |
maverick Commander


Joined: 23 Nov 2004 Posts: 82 Location: United States, Texas
|
Posted: Wed Apr 05, 2006 4:12 pm Post subject: |
|
|
Actually not that bad. Not bad at all. Serves a purpose and has drawbacks. However, it does a lot more than a mothership (faster warp, jamming ability, etc.) so I suggest a higher manpower, perhaps around 400 would be better. This was an excellent first try, be proud. _________________ Death is but a step in life, I'm here to give you a hand... |
|
Back to top » |
|
 |
DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
|
Posted: Wed Apr 05, 2006 6:39 pm Post subject: LOL, the name is a steal.... |
|
|
from another game.....
In my spacefed UC account.....
G.Livid (r) A.Miner Fighter
Build Ship
In System 0 ship(s)
That game has been around for a while. These names are not copy righted but, it is probably improper to use names and ideas from there over here
Just make it a c1 carrying ms that destroys any thing else present, similar t the lowrider. I think that is what the battle sytax would actaully allow.
AND CHANGE THE NAME  _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
|
Back to top » |
|
 |
Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
|
Posted: Wed Apr 05, 2006 6:49 pm Post subject: |
|
|
hmmm
what fighters would it carry?
would it spawn or carry them?
but i like it
mp bit higher though
400 - 500 maybe, somwhere in between
we need rubens for this
lol |
|
Back to top » |
|
 |
mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
|
Posted: Wed Apr 05, 2006 8:11 pm Post subject: |
|
|
agreed more mp needed before it comes anywhere close to being balanced _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
|
Back to top » |
|
 |
Grim Fandango Lieutenant Commander


Joined: 26 Mar 2006 Posts: 58 Location: USA
|
Posted: Wed Apr 05, 2006 10:18 pm Post subject: |
|
|
wow it went alot better than I thought for my first invention yeah I took the name from there but I couldnt think of another name for it esspecially
since thats where I thought of the idea
and about the mp I thought about that afterwards it your right it should be about 400mp |
|
Back to top » |
|
 |
Grim Fandango Lieutenant Commander


Joined: 26 Mar 2006 Posts: 58 Location: USA
|
Posted: Thu Apr 06, 2006 10:27 pm Post subject: |
|
|
this my first invetion after all so I have got a n00b question is it possible to change anything on my invention after i t is submited if you can please tell me how |
|
Back to top » |
|
 |
Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
|
Posted: Fri Apr 07, 2006 10:49 am Post subject: |
|
|
can i ask you
what fighters would it carry??
would they be normal fighters??
or any class 1??
for your question, i dont know.....i suppose if you copy and pasted the info from the starting post....
then changed the bits you want and repost?? |
|
Back to top » |
|
 |
mast3r w1nn3r 2nd Lieutenant


Joined: 07 Apr 2006 Posts: 30
|
Posted: Fri Apr 07, 2006 5:56 pm Post subject: |
|
|
i just want to know whose ships will it blow up?
yours or his  |
|
Back to top » |
|
 |
Robert Roy Vice Admiral

Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
|
Posted: Fri Apr 07, 2006 6:49 pm Post subject: |
|
|
mast3r w1nn3r wrote: | i just want to know whose ships will it blow up?
yours or his  |
Take a closer look:
tec_server wrote: | battle details:fights
(battle engine syntax: f)
jams 5 ships in the enemy fleet in class 2 and you get back the initiative
(battle engine syntax: jam,enemy,5,2)
reduces LP to 0 of 10 fighters in your own fleet in class 1 but some ships are immune against destruction
(battle engine syntax: destroy,self,10,1,fighter) |
_________________ Nulla poena sine lege.. |
|
Back to top » |
|
 |
mast3r w1nn3r 2nd Lieutenant


Joined: 07 Apr 2006 Posts: 30
|
Posted: Fri Apr 07, 2006 7:14 pm Post subject: |
|
|
i have too look beter
lol!  |
|
Back to top » |
|
 |
Grim Fandango Lieutenant Commander


Joined: 26 Mar 2006 Posts: 58 Location: USA
|
Posted: Fri Apr 07, 2006 9:56 pm Post subject: |
|
|
It can carry any class 1 ship but the trick is that you have to find the right combination of ships and ship types otherwise it is useless because it be would just random pieces of cannon fodder but then again who doesn't love connon fodder  |
|
Back to top » |
|
 |
Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
|
Posted: Fri Apr 07, 2006 10:39 pm Post subject: |
|
|
I see
I dont think i would ever use it
sorry
its a great idea
but it has no real use
unless a more experienced player can prove me wrong
then il take that back |
|
Back to top » |
|
 |
Grim Fandango Lieutenant Commander


Joined: 26 Mar 2006 Posts: 58 Location: USA
|
Posted: Fri Apr 07, 2006 11:53 pm Post subject: |
|
|
*sigh* I guess your right it is useless to anyone other than the elite but it is my first invention so im still proud of it at least nobody voted that it sucked |
|
Back to top » |
|
 |
Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
|
Posted: Sat Apr 08, 2006 9:47 am Post subject: |
|
|
and be proud you should
nice invention
but dont blow the light on a crap one
think bout your next one, like you thought about this one
and you never know  |
|
Back to top » |
|
 |
Connor McCloud Admiral


Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
|
Posted: Sat Apr 08, 2006 9:54 am Post subject: |
|
|
You can transport Pengs with it , no C4 battle not recycling pengs , I think it is to powerfull , to use in Combo with pengs
We will get hyperdrops again like the flying saucer with pengs combo , only different thing is you have to fly to target completly.
But it will be a Killer set up .
Greetz Connor  _________________ Greetz Connor
 |
|
Back to top » |
|
 |
mast3r w1nn3r 2nd Lieutenant


Joined: 07 Apr 2006 Posts: 30
|
Posted: Sat Apr 08, 2006 11:03 am Post subject: |
|
|
i like it it could be very usefull to me.
and nice picture _________________ we will win the battle
lol |
|
Back to top » |
|
 |
Grim Fandango Lieutenant Commander


Joined: 26 Mar 2006 Posts: 58 Location: USA
|
Posted: Sun Apr 09, 2006 7:32 am Post subject: |
|
|
I guess I'll try again  |
|
Back to top » |
|
 |
|