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g.livid fighter


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SpaceTrace Forum Forum Index » New Technology Inventions » g.livid fighter
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this vote will decide about the future of this invention:
this can be added to the game
14%
 14%  [ 1 ]
it needs some changes but it is a good invention
57%
 57%  [ 4 ]
i will post the needed changes here
28%
 28%  [ 2 ]
no good try another one
0%
 0%  [ 0 ]
Total Votes : 7

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tec_server
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Apr 05, 2006 1:13 am    Post subject: g.livid fighter
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g.livid fighter (class 4 ship)


a large and powerful fighter with a warpfield-generator that can transport class 1 ships in battle it jams 5 class 2 ships but destroys 10 fighters
this is my first invetion please dont shoot it down too badly


attack/life: 0/300
manpower: 250

speed: warp 7

researchtime: 1 d
buildingtime: 12 h


nanite-technology
needed research:
nano technology

battle details:fights
(battle engine syntax: f)
jams 5 ships in the enemy fleet in class 2 and you get back the initiative
(battle engine syntax: jam,enemy,5,2)
reduces LP to 0 of 10 fighters in your own fleet in class 1 but some ships are immune against destruction
(battle engine syntax: destroy,self,10,1,fighter)
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maverick
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Joined: 23 Nov 2004
Posts: 82
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 Post Posted: Wed Apr 05, 2006 4:12 pm    Post subject:
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Actually not that bad. Not bad at all. Serves a purpose and has drawbacks. However, it does a lot more than a mothership (faster warp, jamming ability, etc.) so I suggest a higher manpower, perhaps around 400 would be better. This was an excellent first try, be proud.
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DavAlan
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 Post Posted: Wed Apr 05, 2006 6:39 pm    Post subject: LOL, the name is a steal....
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from another game.....

In my spacefed UC account.....

G.Livid (r) A.Miner Fighter

Build Ship
In System 0 ship(s)

That game has been around for a while. These names are not copy righted but, it is probably improper to use names and ideas from there over here

Just make it a c1 carrying ms that destroys any thing else present, similar t the lowrider. I think that is what the battle sytax would actaully allow.
AND CHANGE THE NAME
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Vrictus
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 Post Posted: Wed Apr 05, 2006 6:49 pm    Post subject:
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hmmm

what fighters would it carry?

would it spawn or carry them?

but i like it

mp bit higher though

400 - 500 maybe, somwhere in between

we need rubens for this

lol
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mjx1
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 Post Posted: Wed Apr 05, 2006 8:11 pm    Post subject:
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agreed more mp needed before it comes anywhere close to being balanced
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Grim Fandango
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Joined: 26 Mar 2006
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 Post Posted: Wed Apr 05, 2006 10:18 pm    Post subject:
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wow it went alot better than I thought for my first invention yeah I took the name from there but I couldnt think of another name for it esspecially
since thats where I thought of the idea

and about the mp I thought about that afterwards it your right it should be about 400mp
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Grim Fandango
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 Post Posted: Thu Apr 06, 2006 10:27 pm    Post subject:
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this my first invetion after all so I have got a n00b question is it possible to change anything on my invention after i t is submited if you can please tell me how
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Vrictus
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 Post Posted: Fri Apr 07, 2006 10:49 am    Post subject:
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can i ask you

what fighters would it carry??

would they be normal fighters??

or any class 1??

for your question, i dont know.....i suppose if you copy and pasted the info from the starting post....

then changed the bits you want and repost??
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mast3r w1nn3r
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 Post Posted: Fri Apr 07, 2006 5:56 pm    Post subject:
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i just want to know whose ships will it blow up?
yours or his
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Robert Roy
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 Post Posted: Fri Apr 07, 2006 6:49 pm    Post subject:
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mast3r w1nn3r wrote:
i just want to know whose ships will it blow up?
yours or his

Take a closer look:
tec_server wrote:
battle details:fights
(battle engine syntax: f)
jams 5 ships in the enemy fleet in class 2 and you get back the initiative
(battle engine syntax: jam,enemy,5,2)
reduces LP to 0 of 10 fighters in your own fleet in class 1 but some ships are immune against destruction
(battle engine syntax: destroy,self,10,1,fighter)

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mast3r w1nn3r
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 Post Posted: Fri Apr 07, 2006 7:14 pm    Post subject:
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i have too look beter
lol!
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Grim Fandango
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 Post Posted: Fri Apr 07, 2006 9:56 pm    Post subject:
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It can carry any class 1 ship but the trick is that you have to find the right combination of ships and ship types otherwise it is useless because it be would just random pieces of cannon fodder but then again who doesn't love connon fodder
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Vrictus
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 Post Posted: Fri Apr 07, 2006 10:39 pm    Post subject:
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I see

I dont think i would ever use it

sorry

its a great idea

but it has no real use

unless a more experienced player can prove me wrong

then il take that back
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Grim Fandango
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 Post Posted: Fri Apr 07, 2006 11:53 pm    Post subject:
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*sigh* I guess your right it is useless to anyone other than the elite but it is my first invention so im still proud of it at least nobody voted that it sucked
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Vrictus
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 Post Posted: Sat Apr 08, 2006 9:47 am    Post subject:
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and be proud you should

nice invention

but dont blow the light on a crap one

think bout your next one, like you thought about this one

and you never know
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Connor McCloud
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 Post Posted: Sat Apr 08, 2006 9:54 am    Post subject:
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You can transport Pengs with it , no C4 battle not recycling pengs , I think it is to powerfull , to use in Combo with pengs argue argue
We will get hyperdrops again like the flying saucer with pengs combo , only different thing is you have to fly to target completly.
But it will be a Killer set up . bang head bang head

Greetz Connor
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mast3r w1nn3r
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 Post Posted: Sat Apr 08, 2006 11:03 am    Post subject:
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i like it it could be very usefull to me.
and nice picture
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Grim Fandango
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 Post Posted: Sun Apr 09, 2006 7:32 am    Post subject:

I guess I'll try again
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