Recent topics Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
missile of massive annihilation
Post new topic   Reply to topic
SpaceTrace Forum Forum Index » New Technology Inventions » missile of massive annihilation
View previous topic :: View next topic  

this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
50%
 50%  [ 3 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 3 ]
Total Votes : 6

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Mar 22, 2006 8:53 pm    Post subject: missile of massive annihilation
Reply with quote

missile of massive annihilation (class 4 ship)

[img]http://images.google.com/images?q=tbn:YM2PF1KPLAWSUM:seds.lpl.arizona.edu/nineplanets/nineplanets/gif/meteor.jpg[/img]
designed to quickly cripple the enemy base, this missile targets and destroys the shipyard, intelligence station, and the research center of the targeted enemy with a warp speed of 15. the missile will also obliterate the transwarp-network. upon destruction, your entire class 2 will be destroyed.


attack/life: 0/1
manpower: 5000

speed: warp 15
(can only establish a warpfield for itself)

researchtime: 2 d
buildingtime: 1 d 6 h


nanite-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
trigger_destruction f it battle engine syntax: trigger_destruction f@
if this ship gets destroyed it modifies LP by -5000 of 1 shipyard in the enemy fleet in class 4, there are no known ships and buildings that survive this effect.
battlemessage: "the omega missile attacked ... ships"
(battle engine syntax: trigger_destruction@obliterate,enemy,1,4,shipyard,the omega missile attacked)
if this ship gets destroyed it modifies LP by -5000 of 1 research center in the enemy fleet in class 4, there are no known ships and buildings that survive this effect.
battlemessage: "the omega missile attacked ... ships"
(battle engine syntax: trigger_destruction@obliterate,enemy,1,4,research center,the omega missile attacked)
if this ship gets destroyed it modifies LP by -5000 of 1 intelligence station in the enemy fleet in class 4, there are no known ships and buildings that survive this effect.
battlemessage: "the omega missile attacked ... ships"
(battle engine syntax: trigger_destruction@obliterate,enemy,1,4,intelligence station,the omega missile attacked)
if this ship gets destroyed it modifies LP by -5000 of 1 transwarp-network in the enemy fleet in class 4, there are no known ships and buildings that survive this effect.
battlemessage: "the omega missile attacked ... ships"
(battle engine syntax: trigger_destruction@obliterate,enemy,1,4,transwarp-network,the omega missile attacked)
if this ship gets destroyed it reduces LP to 0 of 1000000 ships of any ship-type in your own fleet in class 2 but some ships are immune against destruction
battlemessage: "the omega missile attacked ... ships"
(battle engine syntax: trigger_destruction@destroy,self,1000000,2,all,the omega missile attacked)
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
Ehltas
1st Lieutenant
1st Lieutenant


Joined: 18 Mar 2006
Posts: 39
Location: Ireland

 Post Posted: Wed Mar 22, 2006 8:56 pm    Post subject:
Reply with quote

Is this really worth it?

You're almost guaranteed to get negative points if you use this.
 Back to top »
View user's profile Send private message MSN Messenger
Robert Roy
Vice Admiral
Vice Admiral


Joined: 11 Jan 2006
Posts: 525
Location: Netherlands

 Post Posted: Wed Mar 22, 2006 9:37 pm    Post subject:
Reply with quote

1 Not everybody has 5000 mp
2 If you have, you first need to build a ms to have warp ability.
3 If you even then have got mp left, you could build 1 c1, 1 c2, 1 c3 for defending.
4 Then look at what you can accomplish. Killing a whole base with 5000 manpower and it will only work when there are no other enemy fleets at the same coords.
5 It isn't an efficient way of using your manpower.
6 It is highly vulnerable.

Admin just move it to impossible inventions. Probably other people will think of some other reasons why it is useless, but well who cares.
It is simply useless so away with this.
_________________
Nulla poena sine lege..
 Back to top »
View user's profile Send private message
Octavian32
2nd Lieutenant
2nd Lieutenant


Joined: 22 Feb 2006
Posts: 12

 Post Posted: Thu Mar 23, 2006 1:04 am    Post subject:
Reply with quote

A good invention for a fast attack.

The only bad thing I have against it is this scenario: If you send this missile to a planet. You have your missile take out their production while your friends take them out.

A good strategy to use, a bad strategy to be used on.

Some changes, but a good start.
 Back to top »
View user's profile Send private message
Robert Roy
Vice Admiral
Vice Admiral


Joined: 11 Jan 2006
Posts: 525
Location: Netherlands

 Post Posted: Thu Mar 23, 2006 7:11 am    Post subject:
Reply with quote

Octavian32 wrote:
1. Its class 4
2. its got warp
3. many of the ppl who start on ST start out with x>5000 mp.
4. Highly useful
5. Use it wisely and it will work

1 Whats so special about that?
2 Ok it got warp, so what.
3 No they don't, the average is 5000, so for every player with 5001 manpower there is also somebody with 4999. Ok it isn't that precise and accurate but NOT everybody has got 5000 manpower so this ship isn't fair.
Take a look at the cloak generator, that one is build so anybody can use it.
4 It is way to risky, and if somebody uses it well (In some occasions.) it would unbalance the game.
5 Yeah and then the above applies.

Octavian, you've been here on the forums for quite some time, and you've hardly posted. I don't know your ingame but from this post allready I can conclude you are a stubborn n00b that wants to contradict everything a good player that wants the best for the game says.
So plz no more stupid posts. Think before you say something.
_________________
Nulla poena sine lege..
 Back to top »
View user's profile Send private message
noah
1st Rear Admiral
1st Rear Admiral


Joined: 12 Mar 2003
Posts: 271
Location: USA

 Post Posted: Thu Mar 23, 2006 7:59 am    Post subject:

It's just too much of everything. There doesn't need to be any more of these "wipe out lots of stuff" ships. I don't think it would be very useful
_________________
All your base are belong to us...
 Back to top »
View user's profile Send private message AIM Address
Display posts from previous:   
SpaceTrace Forum Forum Index » New Technology Inventions » missile of massive annihilation
Post new topic   Reply to topic All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group

Impressum