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this vote will decide about the future of this invention: |
this can be added to the game |
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80% |
[ 4 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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20% |
[ 1 ] |
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Total Votes : 5 |
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Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat Aug 27, 2005 9:57 am Post subject: minesweeper |
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minesweeper (class 2 ship)
it´s a small ship that disables the mine deployer´s abbillty to drop a mine
attack/life: 0/50
manpower: 5
researchtime: 2 d
buildingtime: 14 h
needed research:
advanced tactics
battle details:
disables the abilities of all mines
(battle engine syntax: disable,mine) |
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Boomer 2nd Lieutenant


Joined: 26 Aug 2005 Posts: 27 Location: in front of my laptop
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Posted: Sat Aug 27, 2005 9:58 am Post subject: Re: minesweeper |
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tec_server wrote: | minesweeper (class 2 ship)
it´s a small ship that disables the mine deployer´s abbillty to drop a mine
attack/life: 0/50
manpower: 5
researchtime: 2 d
buildingtime: 14 h
needed research:
advanced tactics
battle details:
disables the abilities of all mines
(battle engine syntax: disable,mine) |
how do you like it people i think it's very usefull _________________ Leader of the mighty Saiyans
thanks compu_head for making this sign, you're the best!! |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Sat Aug 27, 2005 12:01 pm Post subject: |
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i think the manpower should be a little higher than that for something that completely imobalises a ships capacity also how many mine deployers does it stop not all of them thats unbalansed otherwised i think its a very good invention _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Boomer 2nd Lieutenant


Joined: 26 Aug 2005 Posts: 27 Location: in front of my laptop
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Posted: Sat Aug 27, 2005 12:07 pm Post subject: |
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mjx1 wrote: | i think the manpower should be a little higher than that for something that completely imobalises a ships capacity also how many mine deployers does it stop not all of them thats unbalansed otherwised i think its a very good invention | thx and yeah i know it need's a bit more changes _________________ Leader of the mighty Saiyans
thanks compu_head for making this sign, you're the best!! |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Aug 27, 2005 1:00 pm Post subject: |
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how will u disable the abilities of a mine deployer being class 2?i think its nice, but a little too specific, anyway if anybody likes it and this ship would be aprobed it certainly has to be class 1, so it can disable each mine deployer.
Does this destroy the mines that has releases the deployer before? |
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Kirby Vice Admiral


Joined: 07 Mar 2005 Posts: 407 Location: @ Home
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Posted: Sat Aug 27, 2005 3:20 pm Post subject: |
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Good invention but it needs quite some changes.
As rubens said it is better to put this ship as a c1 ship, then it will be affective (or how do you say it ). when c2 fights c2 some mines cna be dropped already before this ship is triggered, that is wrong.
So change the class or say that it blows up mines 2.
Then the point about the manpower: This is way to low, 5 mp for a ship with 50 lp and this action, no good.
You have to say how many minedeployers he immobilates. when he immobilates all, then MP has to rise like hell.
When you change this I think it's a good invention  _________________ It's a bird, it's a plane......NO!!! It's KIRBY!!
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