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minesweeper


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SpaceTrace Forum Forum Index » Impossible inventions » minesweeper
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this vote will decide about the future of this invention:
this can be added to the game
80%
 80%  [ 4 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
20%
 20%  [ 1 ]
Total Votes : 5

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Aug 27, 2005 9:57 am    Post subject: minesweeper
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minesweeper (class 2 ship)


it´s a small ship that disables the mine deployer´s abbillty to drop a mine


attack/life: 0/50
manpower: 5

researchtime: 2 d
buildingtime: 14 h


needed research:
advanced tactics

battle details:
disables the abilities of all mines
(battle engine syntax: disable,mine)
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Boomer
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Joined: 26 Aug 2005
Posts: 27
Location: in front of my laptop

 Post Posted: Sat Aug 27, 2005 9:58 am    Post subject: Re: minesweeper
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tec_server wrote:
minesweeper (class 2 ship)


it´s a small ship that disables the mine deployer´s abbillty to drop a mine


attack/life: 0/50
manpower: 5

researchtime: 2 d
buildingtime: 14 h


needed research:
advanced tactics

battle details:
disables the abilities of all mines
(battle engine syntax: disable,mine)


how do you like it people i think it's very usefull
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mjx1
Admiral
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Joined: 07 Mar 2004
Posts: 2258
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 Post Posted: Sat Aug 27, 2005 12:01 pm    Post subject:
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i think the manpower should be a little higher than that for something that completely imobalises a ships capacity also how many mine deployers does it stop not all of them thats unbalansed otherwised i think its a very good invention
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Boomer
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Joined: 26 Aug 2005
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 Post Posted: Sat Aug 27, 2005 12:07 pm    Post subject:
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mjx1 wrote:
i think the manpower should be a little higher than that for something that completely imobalises a ships capacity also how many mine deployers does it stop not all of them thats unbalansed otherwised i think its a very good invention
thx and yeah i know it need's a bit more changes
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Rubens
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sat Aug 27, 2005 1:00 pm    Post subject:
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how will u disable the abilities of a mine deployer being class 2?i think its nice, but a little too specific, anyway if anybody likes it and this ship would be aprobed it certainly has to be class 1, so it can disable each mine deployer.
Does this destroy the mines that has releases the deployer before?
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Kirby
Vice Admiral
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Joined: 07 Mar 2005
Posts: 407
Location: @ Home

 Post Posted: Sat Aug 27, 2005 3:20 pm    Post subject:

Good invention but it needs quite some changes.

As rubens said it is better to put this ship as a c1 ship, then it will be affective (or how do you say it ). when c2 fights c2 some mines cna be dropped already before this ship is triggered, that is wrong.
So change the class or say that it blows up mines 2.

Then the point about the manpower: This is way to low, 5 mp for a ship with 50 lp and this action, no good.

You have to say how many minedeployers he immobilates. when he immobilates all, then MP has to rise like hell.

When you change this I think it's a good invention
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