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war-test button
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SpaceTrace Forum Forum Index » Suggestions » war-test button
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what do you think?
good idea
50%
 50%  [ 7 ]
too much job
7%
 7%  [ 1 ]
my english ***
14%
 14%  [ 2 ]
bad idea
28%
 28%  [ 4 ]
Total Votes : 14

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Iron
Midshipman


Joined: 26 Jul 2004
Posts: 3
Location: Venezuela

 Post Posted: Wed Jul 28, 2004 4:39 am    Post subject:
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what about a way to test combinations or to see how exactly works a ship whit an option (in hq for example) whit what you can create combat exercises? here you can create 2 fleets instantly and see how they fight against each other so you can see the result whitout losing time and score

I now create this option requires a lot of job to the programmer but... wherever, let see what people think

BTW: I don't know if this was proposed before, if is this way tell me the forum and thank you for your time
BTW2: sorry for my english, if the idea is not clear please tell me
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mackman
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Joined: 15 Jan 2003
Posts: 597
Location: Orlando, Florida

 Post Posted: Wed Jul 28, 2004 7:19 am    Post subject:
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I like your poll

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Skyfreak
Admiral
Admiral


Joined: 30 Aug 2003
Posts: 816

 Post Posted: Wed Jul 28, 2004 10:48 am    Post subject:
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wouldn't the guest account be enough for that, there u can try fleets in 30 min depending of course the ones that try to send the guest account to the bh lol

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blackmagic
Admiral
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Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Wed Jul 28, 2004 4:07 pm    Post subject:
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i would give an explaination why we don't need it, but i'm too lazy at the moment. Its past 12

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Iron
Midshipman


Joined: 26 Jul 2004
Posts: 3
Location: Venezuela

 Post Posted: Wed Jul 28, 2004 10:10 pm    Post subject:
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Skyfreak
in the guest account you have to wait the normal time to build ships, and normally somebody arrives and change what you have order to build (that has happen to me a few times)
whit this idea you don't have to wait, you just say what ships have each fleet and press the combat buttom to see inmidiatly the battlereport (of course you can't win or lose points this way) instead of waiting 10 hours to build the ships and 30 min to send them to attack in the guess account or to spend a lot of time to make a lot of research to build a specific fleet combination in the normal game
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Iron
Midshipman


Joined: 26 Jul 2004
Posts: 3
Location: Venezuela

 Post Posted: Wed Jul 28, 2004 10:13 pm    Post subject:
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btw: this also will help to test new ships (the ships that are in planets), also I am sure that the admin has a program like this buttom to test if a new ship has program error or something like that, isn't?
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BladeTech
Admiral
Admiral


Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Thu Jul 29, 2004 4:08 pm    Post subject:
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well it would be no fun to do all that with no risks involved eh? i mean veterans still learn new stuff as they play so this would take away the fun experimentation of ST

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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sun Aug 01, 2004 4:36 am    Post subject:
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Just test fleet, the points doesn't matter, just have fun... and get experience
Test fleet, make crazy combination and eventually you will develop your own fleet setup... Which can beat certain fleet setup

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BladeTech
Admiral
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Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Mon Aug 02, 2004 5:03 pm    Post subject:
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you should just do that in the game

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admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Sun Sep 12, 2004 1:29 pm    Post subject:
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this function already exists, but there are still some problems, why we canot open that:
1.
some events in the game are triggered by some pages, so if the gamespeed in that testing area is faster than in the real game, then it can happen, that some fleets of some players in the game are moving very fast suddenly.
(maybe this already happened in the past some times)
2.
the battlecalculation is using very much CPU-Power of the server, so if everyone can start batteling there, the server would go down
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KEPcH
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Joined: 14 Jul 2003
Posts: 487

 Post Posted: Sun Sep 12, 2004 2:10 pm    Post subject:
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I don't like it anyway. Please do not put it ingame.
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Rince
Lieutenant Commander
Lieutenant Commander


Joined: 08 May 2004
Posts: 51
Location: Germany

 Post Posted: Mon Sep 13, 2004 5:52 am    Post subject:
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Dont we have a big discussion about the sense of testing ships (which I dont find)?

[ This Message was edited by: Rince on 2004-09-13 06:53 ]
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kamekaze6
Admiral
Admiral


Joined: 12 Aug 2003
Posts: 1312
Location: Malta

 Post Posted: Mon Sep 13, 2004 9:32 am    Post subject:
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i had this option when i was a fleet tester. i made 3 fleets for each race and they still haven t been added to the game

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admin
Board Admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Mon Sep 13, 2004 10:23 am    Post subject:

http://forum.spacetrace.com/viewtopic.php?topic=2360&forum=12
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