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Bork Ensign

Joined: 01 Nov 2003 Posts: 10
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Posted: Tue Apr 13, 2004 4:54 pm Post subject: |
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i think you just have to keep it simple, it's a good thing for the noobs and keeping it simple is always a key for succes! (a good sample is the last round when there where a lot players and that means the game is doing good!) i just started over again and i have 3 neighbours, 1 is cloaked, 1 will be cloaked and the third is active.
new ships are good but not on planets where they are hard to get for the weaker players/alliances.
i also think we have to go a step back. |
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Tue Apr 13, 2004 5:34 pm Post subject: |
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@ Jam. Your solution will not work.
2 rounds and the rest evalution.
2 rounds is 6 months, what left? 6 months. So the evalution will be rounds too.
But i think it is a good point not atacking only noobs. You can attack them, but not over and over again. I think, make your own goals. Attack the good players/alliances. Declare war to allainces. Make it the good players difficult with war. So the noobs can learn of the good players about fleet setups.
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Nemesis Vice Admiral


Joined: 03 Jun 2003 Posts: 452 Location: Denmark
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Posted: Tue Apr 13, 2004 7:50 pm Post subject: |
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Actually, I like Jam's idea, but maybe it should just be 1 round every year and evolution for the rest of the time. Then the titles could be Ruler/top alliance of year 20** or winner/top alliance or something like that. |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Tue Apr 13, 2004 9:11 pm Post subject: |
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Quote: |
On 2004-04-13 18:34, Dutchbatter wrote:
@ Jam. Your solution will not work.
2 rounds and the rest evalution.
2 rounds is 6 months, what left? 6 months. So the evalution will be rounds too.
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I didn't say that a round takes 3 months, did I
You could make it 2 months and make everything 3/2 faster.
Or make it 1 in a year.
Don't make a side issue the main point.
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ir4s Captain

Joined: 10 Nov 2003 Posts: 125
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Posted: Wed Apr 14, 2004 3:00 am Post subject: |
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You don't see the point, making points is not only a issue about attacking noobs, that's the way YOU think points are made, not everybodys. |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Wed Apr 14, 2004 6:20 am Post subject: |
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Quote: |
On 2004-04-13 08:16, JaM wrote:
Furthermore the players who play for points should realize that constantly attacking noobs is not a great way to get more players. (I don't judge the players who play for points, and I do not say that they ALL bash noobs either) |
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masterp 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 237 Location: Germany
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Posted: Wed Apr 14, 2004 7:31 am Post subject: |
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i totally agree with ir4s!!
thats my opinion, too!
bad to loose another very good player!
i will hope that you change your opinion about leaving St!
Greets |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Wed Apr 14, 2004 12:42 pm Post subject: |
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Who is going to leave ST?
And in what do you agree with ir4s?
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jazzy Admiral


Joined: 18 Feb 2004 Posts: 1346 Location: Belgium/South Africa
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Posted: Wed Apr 14, 2004 1:50 pm Post subject: |
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@ Jam
'cuse me but could u possibly clarify the following...thnx
what do u mean by "ambisious"
did u perhaps mean to write "ambitious"
I'm a newbie and I read quite a bit in the forum and I was just wondering...
Greetz
Turiana of Ymareth |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Wed Apr 14, 2004 3:38 pm Post subject: |
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Quote: |
On 2004-04-11 20:27, ir4s wrote:
but that is just my oppinion, that your idea is too ambisiouss and simple things are the reason why people play online.
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I just copied it from ir4s but I ment (and I think he did also) of course ambitious.
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Apr 17, 2004 12:55 am Post subject: |
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we dont need more póints and solutions we only need the old game.
I was the first to say that. The game is getting an itinerary, so i dont like it, maybe admins can to say the game is good like this, bt ithink the only solution is vote, if there are more players that likes the old way game, so lets make the old way game the reality, and erase all the new things, even chronoton, gravitation, etc. if anybody wants the news ships so it is a desition of the admin to put them in tec three.(300) |
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ir4s Captain

Joined: 10 Nov 2003 Posts: 125
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Posted: Sat Apr 17, 2004 1:15 am Post subject: |
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You're so not intelligent rubens... the solution is evolution, no devolution... |
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promethius2 Admiral


Joined: 02 Jun 2004 Posts: 1842 Location: Éire
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Posted: Sun Jan 30, 2005 3:26 pm Post subject: |
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Sorry to open this old topic, but i just wanted to say something about the realism of this game.
I mean one thing that i like and dislike is the actual battles, they last for what? 2-3 seconds before you get a battle report?
Perhaps if the battle were to last longer a few minutes at least maybe 4 minutes? A minute for each class.
You would watch a bar at the top right corner that says your class 1 and on the left hand corner the enemies class 1. Whichever bar drops to zero first loses,
The same thing happens with the other classes. After this the battle-report is sent to you.
And to please people who don't have time to watch the battle a skip option would be cool.
After this, perhaps admin could proceed to add more things maybe show a few class1 ship pictures while the class 1 battle is happening?
I dont know how hard this would be to program, but i know that it would make all the difference and would attract more players to the game.
233 players are active, that is a drop of 47 players in two weeks. Something big must be added to spacetrace in order to keep people here. And i am sure that something like what i said above might do the trick. |
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Virus 1st Rear Admiral


Joined: 21 Nov 2004 Posts: 340 Location: Worcester, England, United Kingdom, Europe, Terra
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Posted: Sun Jan 30, 2005 3:38 pm Post subject: |
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Yeah your right methi........
spacetrace is getting a bit boring.....
if it were reviewed in a gaming mag it would say:
graphics: 0
gameplay: click, type, click, type!!!! 0
sound: 2 but have to download it!!!!!!
_________________
^Thanks To Phoenix^
^Thanks To DD^ |
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Jort Admiral


Joined: 06 Jan 2005 Posts: 1264 Location: Amsterdam
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Posted: Sun Jan 30, 2005 3:42 pm Post subject: |
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I think that Promethius is right.
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promethius2 Admiral


Joined: 02 Jun 2004 Posts: 1842 Location: Éire
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Posted: Sun Jan 30, 2005 10:14 pm Post subject: |
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Thank you.
What does everyone else think?
And admin, how hard would this be? |
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Brutus Vice Admiral

Joined: 11 Jan 2005 Posts: 428
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Posted: Mon Jan 31, 2005 4:31 pm Post subject: |
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That of the pictures and graphics improvement sounds stupid to me, but to attract new players its lovely.
Guess what, thats where we are talking about........ so i say add that.
What methi said is great, cause u could even should have the option to quite the battle. So whyle battle is busy, you should send away your fleet.
Example: class2 has been fighting for 40 seconds. It is going bad for u. So u send away your fleet and they leave as soon as class batlle is over.
No, sorry for all of this, cause in this case u could just make a superiour full class1 fleet and kill other class1 and class2 and when class3 comes, u could run away.
But to continue on serious talk, yes it indeed is a great idea. Is is nice if u want to see how batlles really work.
But if u want to attract new players:
1 Better graphics.
2 Standard music included.
3 Make propaganda over the whole world. I
myself have attracted a few players from my
school, but only one stayed after a week,
the others stopped.
I hope for myself that the downfall is just a decreasing number of multis, but i fear it is otherwise, people leave because they are getting bored or they are sick of multis. |
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DarthMother Vice Admiral

Joined: 21 Dec 2004 Posts: 607 Location: Maaseik Belgium
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Posted: Mon Jan 31, 2005 4:39 pm Post subject: |
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Quote: |
On 2005-01-31 16:31, Brutus wrote:
What methi said is great, cause u could even should have the option to quite the battle. So whyle battle is busy, you should send away your fleet.
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that's not what he ment, he ment you can stop looking at the bars, not quitting the fight to retreat, right?? It's just to skip watching the fight |
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promethius2 Admiral


Joined: 02 Jun 2004 Posts: 1842 Location: Éire
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Posted: Mon Jan 31, 2005 7:27 pm Post subject: |
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Thank you Darthmother for being smart enough to realise that.
What i meant is you "watch" the battle, and if you are in a hurry to go to school or something, you can stop watching it and just get the battlereport.
If you do not quit then you will "see" your battle and when the class 4 is over,
you will receive the battle-report  |
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Brutus Vice Admiral

Joined: 11 Jan 2005 Posts: 428
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Posted: Mon Jan 31, 2005 10:50 pm Post subject: |
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I wasnt serious:
I said this:
No, sorry for all of this, cause in this case u could just make a superiour full class1 fleet and kill other class1 and class2 and when class3 comes, u could run away.
But to continue on serious talk, yes it indeed is a great idea. Is is nice if u want to see how batlles really work.
Or cant ye guys read?
But it still remains a great idea |
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