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spectre bomb
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SpaceTrace Forum Forum Index » New Technology Inventions » spectre bomb
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this vote will decide about the future of this invention:
this can be added to the game
25%
 25%  [ 1 ]
it needs some changes but it is a good invention
25%
 25%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 2 ]
Total Votes : 4

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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri Jan 09, 2004 5:10 am    Post subject:
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spectre bomb (class 1 ship)

under self destruction this ship explodes shooting a multitude of negatively charged spores into class 2. these spores cause the shockwave emitters of spectre class ships to implode in both fleets


attack/life: 0/1
manpower: 100

researchtime: 1 d
buildingtime: 12 h


mycilloid-technology
needed research:
fanatic warfare

battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 0/0 of all spectres in both fleets in class 2
battlemessage: "spectre bomb kills ... ships"
(battle engine syntax: mod,both,all,2,spectre,*,0,0,spectre bomb kills)
self destructs!
(battle engine syntax: sd)
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steven1982
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Joined: 24 Oct 2003
Posts: 970
Location: Zwolle, the Netherlands

 Post Posted: Fri Jan 09, 2004 11:50 am    Post subject:
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Damn you must have had a lot of trouble with spectres!
100 mp for a class 1 ship (it should be that high considering it's capability) with only 1 lifepoint!

I don't think this will work, it is far to specified (attacks just 1 kind of ship) and cost a lot.

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Lou of East from West
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Joined: 11 Jun 2003
Posts: 372

 Post Posted: Fri Jan 09, 2004 3:13 pm    Post subject:
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lol, spectre trouble?
here is one:
appolo deflector
class 2
250 mp
0/10
destructs & deflect all appolo waves, couseing destruction off all apolos in both fleet...
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darklim
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 Post Posted: Fri Jan 09, 2004 4:22 pm    Post subject:
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If it are jammed and the enemy Spectre attack...
You will lose a lot of point

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Metody I The Evil
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 Post Posted: Fri Jan 09, 2004 6:59 pm    Post subject:
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LoL Lou... here's a BETTER idea

Simplifier
Class1
400 mp
0/10
In the start of the battle, destroys anything but fighters,destroyers and cruisers in both fleets, then selfdestructs

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Nemesis
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 Post Posted: Fri Jan 09, 2004 8:42 pm    Post subject:
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Wow Metody, that's a nice one
That's got to be added
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Metody I The Evil
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 Post Posted: Fri Jan 09, 2004 11:15 pm    Post subject:
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10x, I just KNEW someone would appreciate my inventions

LoL errr... maybe MP is too high though... should be like 200

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darklim
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 Post Posted: Sat Jan 10, 2004 5:39 am    Post subject:
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Quote:

On 2004-01-09 23:15, Metody I The Evil wrote:
10x, I just KNEW someone would appreciate my inventions

LoL errr... maybe MP is too high though... should be like 200


Cost 150 MP and destroy everything except Doomstars

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JaM
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Joined: 23 Mar 2003
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 Post Posted: Sat Jan 10, 2004 11:24 am    Post subject:
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You can make the jokes, but you should realize class 1 is less played because of the class 1 destruction ships (spectre, cyclops, dread, eagle) and other ships.
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steven1982
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Joined: 24 Oct 2003
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 Post Posted: Sat Jan 10, 2004 12:06 pm    Post subject:

There are indeed to much class 1 destructors.
But class 1 has some serious higher class damagers aswell.
I use class 1 a lot.
I think there should less mass destruction on class 1, or a better weapon to defend you indeed, but a ship that only hits spectres has no use in this.


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but to let the enemy die for theirs.

[ This Message was edited by: steven1982 on 2004-01-10 12:06 ]
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