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mole
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SpaceTrace Forum Forum Index » New Technology Inventions » mole
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this vote will decide about the future of this invention:
this can be added to the game
72%
 72%  [ 21 ]
it needs some changes but it is a good invention
13%
 13%  [ 4 ]
i will post the needed changes here
6%
 6%  [ 2 ]
no good try another one
6%
 6%  [ 2 ]
Total Votes : 29

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri Aug 08, 2003 3:33 pm    Post subject:
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mole (class 3 ship)

this class 3 ship infiltrates into the enemy fleet and sabotage 5 enemy ships so they can“t fight anymore.


attack/life: 0/100
manpower: 250

researchtime: 1 d 12 h
buildingtime: 14 h


kazuuula-technology
needed research:
emp technology

battle details:
jams 5 ships in the enemy fleet in the class it fights with and you get back the initiative
battlemessage: "mole infiltrates and jams ... ships"
(battle engine syntax: jam,enemy,5,this,mole infiltrates and)
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JaM
Admiral
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Joined: 23 Mar 2003
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 Post Posted: Fri Aug 08, 2003 4:07 pm    Post subject:
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This is my invention, lately there aren't much kazuuula tech and till now it isn't possible to jam a class 3 ship, which can be very useful against dreads.

Maybe the mp is a little too low and it should be 300 mp, but after all it is in the forum for discussion
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KEPcH
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Joined: 14 Jul 2003
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 Post Posted: Fri Aug 08, 2003 4:07 pm    Post subject:
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A little bit less mp. 200max
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Achilles
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Joined: 22 May 2003
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 Post Posted: Fri Aug 08, 2003 4:18 pm    Post subject:
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I don't think it should be less mp. This is five class three ships we are talking about!
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JaM
Admiral
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Joined: 23 Mar 2003
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 Post Posted: Fri Aug 08, 2003 5:26 pm    Post subject:
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5 cruisers: 5 x 60 = 300 mp
Plus this only jammed those ships, you need at least 5 cruisers (or any other ship capable of fighting) to destroy them.

That is the reason why I choose 250 mp first.

But you can see if you have a dreads fleet, this ship can be very useful, but against a flamingo + cruiser fleet it reduce its powers and the moles are easy points for the enemy. (I don't know if the battle-engine actually jams ships that cannot do anything but I assumed here that it does)
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Rubens
Admiral
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Joined: 20 Apr 2003
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 Post Posted: Sat Aug 09, 2003 4:12 am    Post subject:
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i cant understand how the jams ship functioning, because u have a multi emp vessel and he have 4 destroyer u jam 3 destroyer but u lose -14 because u jam a ship but no destroy him, so this ship can be destroyed to easy only with a cruser
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darklim
Admiral
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Joined: 15 May 2003
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Location: Caracas, Venezuela

 Post Posted: Sat Aug 09, 2003 4:20 am    Post subject:
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Jam the ship to make it impossible to destroy you ships
Interesting invention but more LP and MP
Like 0/150
Cost: 270 MP or more

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JaM
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 Post Posted: Sat Aug 09, 2003 9:13 am    Post subject:
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@Rubens: You don't use jamming ships alone. And if you jam a ship you get back the initiative.

And it's easy to destroy this with a large cruiser fleet, but that is the weakness of this ship.
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mackman
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 Post Posted: Mon Aug 18, 2003 3:50 am    Post subject:
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Will this be good for appollo cyclops fleets too?

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blackmagic
Admiral
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Joined: 12 Feb 2003
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 Post Posted: Mon Aug 18, 2003 4:43 am    Post subject:
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this ship would be affected by the disable ship i think =)
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JaM
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Joined: 23 Mar 2003
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 Post Posted: Mon Aug 18, 2003 8:28 am    Post subject:
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Yes, it is useful agianst a apollo cyclops fleet too.

And if this ship is affected by the disable ship then there should be 4 more ships of the other 4 races be affected by the disable ship. (cyclops, apollo cruiser, dreadnought, shock-wave-cruiser)
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mackman
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 Post Posted: Mon Aug 18, 2003 11:57 am    Post subject:
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I like it!Should make for more interesting combos for the game.
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darklim
Admiral
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Joined: 15 May 2003
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 Post Posted: Mon Aug 18, 2003 2:32 pm    Post subject:
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Change in the description:
Sabotage for Jam
LOL!!

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JaM
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 Post Posted: Mon Aug 18, 2003 7:36 pm    Post subject:
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NO, a mole sabotages.
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Nikolai
2nd Lieutenant
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Joined: 18 Jun 2003
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 Post Posted: Tue Aug 19, 2003 5:19 am    Post subject:
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Good invention JaM

I like it!
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darklim
Admiral
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 Post Posted: Wed Aug 20, 2003 4:39 am    Post subject:
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Well is the same thing!!!

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JaM
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 Post Posted: Sat Aug 23, 2003 3:51 pm    Post subject:
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And so what, I invented it, thus I named and described it.
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spacetrace
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Joined: 24 Dec 2001
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 Post Posted: Fri Oct 24, 2003 5:33 pm    Post subject:
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it'S true there si no jamming ship for class 3, but i guess this one is too powerfull.

jamming 5 ships in a class that contains 10 - 20 ships is a lot . i guess it should have a major drawback. i will think of it

...

anyway a apollo fleet is easy destroyed by a cruiser fleet

[ This Message was edited by: spacetrace on 2003-10-24 18:34 ]
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JaM
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 Post Posted: Fri Oct 24, 2003 7:11 pm    Post subject:
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Not only an apollo fleet
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mackman
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 Post Posted: Sat Oct 25, 2003 1:38 pm    Post subject:

I still like the ship and hope that it can be put into the game.

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