Difference between revisions of "Wormholes"
Spacetrace (talk | contribs) (New page: ==Major wormholes== There are two major wormholes which connect two distant planetary systems: Nano Pyros 488/494/44 Keverland 437/499/47 your fleets will be travelling 100 times the nor...) |
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+ | Wormholes are shortcut passages in space which connect distant places. They are special deformations of the time-space-continuum. | ||
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==Major wormholes== | ==Major wormholes== | ||
There are two major wormholes which connect two distant planetary systems: | There are two major wormholes which connect two distant planetary systems: |
Revision as of 16:47, 19 August 2007
Wormholes are shortcut passages in space which connect distant places. They are special deformations of the time-space-continuum.
Major wormholes
There are two major wormholes which connect two distant planetary systems:
Nano Pyros 488/494/44 Keverland 437/499/47
your fleets will be travelling 100 times the normal speed (so a Mothership will travel with transwarp 500) but the entrances are guarded by two apostate spheres.
so if anyone dares to attack them, their fleets will just vanish.
ATTENTION: !!! any battle against the keeper of the wormhole will lead to loss of score !!!
if you use the wormholes with your fleets on defense , they will let you pass
Player wormholes
Players can build own wormholes on pre-warp planetary systems. These are connected to all other player wormholes in the galaxy. Fleets using a travelling a wormhole passage will fly 2.5 times faster than normal.
To avoid battles with the wormhole stations you should use the defense attitude