Difference between revisions of "Todo"
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* design a new front-page | * design a new front-page | ||
* Coloniebuildings visible, even if you don' have any troops there, but other allies have. | * Coloniebuildings visible, even if you don' have any troops there, but other allies have. | ||
− | |||
* password don't match bug in the preferences | * password don't match bug in the preferences | ||
* spawn position is too far away from center | * spawn position is too far away from center | ||
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* little icons on top left without translation links | * little icons on top left without translation links | ||
* spacetrace search is not working now | * spacetrace search is not working now | ||
+ | * "no terraformer" message is still there although you just started to build one | ||
==Priority B== | ==Priority B== |
Revision as of 18:27, 9 March 2011
set Priorities for todos as A,B or C
Priority A
- frame-heights, should be set to percentages instead. if the screen_h is unknown, then it should be the least percentage, if known, it can hve some more nearer to 98% height.
- help-links correctly and in extra frame
- wiki and forum with borders around or better a frame with the borders and close button... and in there there is another iframe
- open-this-in-new-window-button
- if you are logged out, the screen without the picture, or better picture underneath the new login fields. and with border
- incomings-screen functionality
- Map icons onclick continue to scrool/zoom until you release the mousebutton
- some screens are still broken: TWG.php, logged out screen, move-center page
- design a new front-page
- Coloniebuildings visible, even if you don' have any troops there, but other allies have.
- password don't match bug in the preferences
- spawn position is too far away from center
- search for newbie helpers in the main-menu of help
fixed
- little icons on top left without translation links
- spacetrace search is not working now
- "no terraformer" message is still there although you just started to build one
Priority B
- hover menu for the follow up links with help text in javascript
- in the production screen the little textlink to recycle should be removed and added to follow up links
- view colony should be image with css-button
- (a) colony convois
- mouse-hover-effect on bottom navigation icons too
- (a) irc-chat/Jabber-Chat
- probes in the map
- messages should all be written into the database as "events" and also written with javascript into the message frame
- message-link should glow if a message happened
- all links in a_href() functionof links/Buttons with a certain style, for ex. the icon of the target page in the link
- different kind
- frame-target-calculations
- all help links in right frame and if right frame not exists, then in a frame that goes over the whole screen with javascript and close button
- remember last opened pages for next login
- fleet screen scrollbar for move ships
- best strategical alliances to the alliance statistics page.
- picture icons for colony map controls
- start as a colony style game and get 3 fleets with colonystars - all transports already researched at the beginning or within a few minutes.
- help for new players with hints, what to do next - tutorial - training-center
- 3D map should have also toggle buttons for different info (it looks very cluttered when player names and coords are always displayed)
- simulate dynamic weather on planets - limits the maximal population
- last battle reduces terraformstatus
- distance caption onmousover on colonymap that shows distance to actual center
Priority C
- use the tech tree for ingame research - see the tree that is already researched and the next possible researches as tree
- on-window-resize, recalculate the frame-heights
- more than 3 frames
- more followup links on top left
later
- creature lab: fleets carry creatures through the galaxy