pirate ship
pirate ship (class 2 ship)
Steals the actual enemy ship, but only for the actual battle

Attack/life: 0/5
Manpower: 15

Researchtime: 3 h
Buildingtime: 13 h


human-Technology
Needed research:
leadership

Battle details:
steals the enemy ship that is the actual target
battlemessage: "pirate-ship boards"
(battle engine syntax: steal,pirate-ship boards,n)
 
  —> Forum Topic about this ship
Venom: Now how does this work. The manual says that it steals the ship for the actual battle. Does that mean that if the pirate ship is attacked/activated, it steals the attacking ship? Is it limited to a class 2 ship? Like say a Dreadnaught fired on a Pirate ship, could the Pirate ship take the Dread?
Venom: Anyone?
Bodeye: Got this from the (actual) manual:

pirate-ship (class 2 ship)
steals the actual enemy ship, but only for the actual battle

battle details:
steals the enemy ship that is the actual target
battlemessage: "pirate-ship boards ... ships"
(battle engine syntax: steal,pirate-ship boards)

Captain Starlight: The ship boarded on by the pirate is used against the enemy, so if the pirate steals a cruiser that cruiser shoots at an enemy cruiser.
God: What kinda ships does it steel?!
class 1,2 ?!!

peace of love: the ship it actually fights against (whatever its class mighth be...)
Venom: I can't find anywhere in the manual where it tells or give syntax codes for initiating the ability of the pirate ship. I don't know what to type with reference to any codes, and i can't find an indepth explanation.

God: Thanx piece of love, who are u in mirc?! (if u come online)
admin: @venom: i guess you find all the information for this hier:
http://forum.spacetrace.org/viewtopic.php?topic=425&forum=12
( the pirate ship uses the "steal"-function, it has no further properties)
Rimtech: They take over other ship yea
blackmagic: The pirate ship get to use the abilities of the enemy ships too???

Well, anyways has anyone thought of building a entire fleet out of pirate ships?? :)20 :)20 :)20 :)20

If they can use the enemy's abilites, imagine you went against 300 destroyers and you have 150 pirate ships. you lose maybe 1 and thehy lose 150 destoyers. or if they had a large class1 and bunch of cyclops and you had knocked out their class 2 ships! You can steal all their cyclops and kill all his fighters with no loss to you.....
Something to think about :)7
Spyder: The major fault of the pirate ship, as I understand is that it can only fire the stolen ships gun, if that ship has not already fired, for this reason I prefer holo clone ships.
blackmagic: oh darn.... so much for that idea :)6
Rubens: "The major fault of the pirate ship, as I understand is that it can only fire the stolen ships gun, if that ship has not already fired, for this reason I prefer holo clone ships."


/forum/viewtopic.php?topic=425&forum=12%3Cbr

Which, as i understand, is false. From the syntax i can get some thoughts but i don't really remember my battles using the pirate.

1- The pirate ship steals the actual enemy target
2- So the enemy target has used his turn only if it wasn't destroyed by another of your ships before. So commonly you attack with the stolen ship.
3- Even so, i THINK that if you steal a ship that has already attacked you, it dosn't matter, because it got the turn on the enemy's fleet not in yours so it can attack again in your name.

a) The pirate ship stoles the target, and yes, you can use the abilities of the target stolen.
b) Thats an incorrect battle situation BM...the BR will go like this

Destroyer 1 vs(destroy) Pirate ship 1
Pirate ship 1 stoles the destroyer 1
Destroyer 2 vs(destroy) Pirate ship 2
Destroyer 1 vs(destroy) destroyer 2

And so on....so it will depend on your luck...but for sure many of your pirate ships would be destroyed so it isn't a easy battle.

It would be different if automatically after you stole the enemy's ship, it attacks, like having a double turn...but is really confusing a BR like that.
Pirate ship has major advantage in a determinate situation.

c) Again BM...you can success at that BR but taking in account those reminders.
1- You cant fight the whole c1 of the enemy's fleet, remember you can lose points too.
2- Send cyclops -1 of pirate ships, because if you steal them all at his turn the sub-battle will end and maybe all your "new cyclops" couldn't attack.
Cloudgatherer: Hmm, after all these years I still have questions about this thing.. Never have used it successfully, and the thread hasn't really given a perfectly clear answer, and I don't have access to the Battle Sim right now.

1.) Does it use the syntax of the stolen ship on the turn that it actually steals it? Or does it use the stolen ship separately on the stack?

2.) When it steals a ship, what becomes of the Pirate Ship? Is that PS targetable after it steals, or does it essentially BECOME the stolen ship?

3.) When an enemy ship becomes stolen, will the enemy target it's own stolen ship?

4.) If the ship is destroyed after it has been stolen, what gets destroyed, the 'stolen' ship, or the PS or both? Who loses points from the stolen ship, in that case?

5.) If a PS steals a ship, and the battle concludes without it dying, does that stolen ship simply return to it's owners fleet?

6.) Can it steal buildings, defense arrays, mtwg, etc.?
DavAlan: RESULT IN BATTLE REPORT RESULTS .... EXAMPLE ... PIRATE SHIP STEALS PLASMA GUNSHIP ... "PLASMA GUNSHIP" LOCKS ON TARGET C3 AND KILLS IT...AND (NOT IN SYNTAX BR REPORT) THE PIRATE SHIP "RETURNS TO FLEET"
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