|missile-launcher (class 2 ship)
A destroyer with a missile-launcher that shoots a missile (17/1) into class 3
Researchtime: 1 d
Buildingtime: 14 h
(battle engine syntax: f)
- creates 1 missile in your own fleet in class 3
battlemessage: "missile launched"
(battle engine syntax: create,self,1,3,missile,missile launched,n)
||Forum Topic about this ship
|Metody I The Evil:
||If my projectile-interceptor is accepted it will have vs class4 :grin:
edit by admin:
PostPosted: 24 Aug 2005 08:58 Post subject:
I just want to say to the noobs that are reading this.
What metody said is false! standards ships are always usefull as the admin said, but there is always a fleet that cant be beaten by anycombination of standards ships.... "
||i just thought of something. If you use missle-launcher can't it keep the Major reconstructor from reconstructing a class3?? 6 missle-launchers do 102 damage. That means a regular class 3 ships will be -2. Meanwhile, a ship is technically reconstructed when you add +1 to a ship that had 0 lp left.