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nandessis (nanite destroy system)
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SpaceTrace Forum Forum Index » New Technology Inventions » nandessis (nanite destroy system)
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
20%
 20%  [ 1 ]
i will post the needed changes here
20%
 20%  [ 1 ]
no good try another one
60%
 60%  [ 3 ]
Total Votes : 5

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tec_server
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Joined: 04 Nov 2002
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 Post Posted: Thu May 18, 2006 4:20 pm    Post subject: nandessis (nanite destroy system)
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nandessis (nanite destroy system) (class 3 ship)


een schip dat 20 klasse 3 schepen vernietigt, en ze onrepareerbaar laat.


attack/life: 0/1
manpower: 1000

researchtime: 1 d
buildingtime: 3 d


nanite-technology
needed research:
advanced tactics

battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 10 ships of any ship-type in the enemy fleet in class 3 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,10,3,all)
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Bloodmagic
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 Post Posted: Thu May 18, 2006 5:13 pm    Post subject:
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bullshit
we have the prophet for things like this
also
we have the plasma gunship.

sorry for my outspoken opinion, but this is poor
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Connor McCloud
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 Post Posted: Thu May 18, 2006 5:26 pm    Post subject:
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NO GOOD bang head bang head bang head
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al12
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 Post Posted: Thu May 18, 2006 7:55 pm    Post subject:
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to powerfull.
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Rubens
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 Post Posted: Thu May 18, 2006 8:33 pm    Post subject:
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Its not powerfull, is powerless... make it 0/100 and it would become usefull
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Noxus
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 Post Posted: Thu May 18, 2006 8:53 pm    Post subject:
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wouldnt do any good anyways.. unless you knew someone who has a fleet of only 10 cyclops.. which would be unlikely to be by itself.. more than like cyclops are companied by cruisers..
anyways if you come up to a fleet of cruisers then you would be losing points... unless this ship attacked first against a fleet of only 10 cruisers..

10 cruisers= 600mp
1 of this ship= 1000mp
you'd be losing 400 points if the enemy had 11 ships instead, so this ship could only attack a certian type of fleet..

i would have to say no in short term..
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lilkrnboi1018
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 Post Posted: Thu May 18, 2006 9:33 pm    Post subject:
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wen u think bout it, if u combine this with flamingo's then u have the god of ships... wait i have a question, does it have to fight itself or can enemy cruisers target the flamingo and it sitll activate?

nyways, NO GOOD bang head
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mjx1
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 Post Posted: Thu May 18, 2006 9:43 pm    Post subject:
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i cant read the ship description can someone translate plz
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DavAlan
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 Post Posted: Thu May 18, 2006 11:15 pm    Post subject:
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WTF is with the nanite multi-plasma ships??? This is the 4th one in the last week.
If you are nantite save yourself 384 mp, use 10 cruisers, 1 hammer and you will get the same result.

Unless you cant count over 9, then you may need this thing
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Connor McCloud
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 Post Posted: Thu May 18, 2006 11:22 pm    Post subject:
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mjx1 wrote:
i cant read the ship description can someone translate plz


It kills 20 C3 ships wich can't be repaired
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Rubens
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 Post Posted: Fri May 19, 2006 12:18 am    Post subject:
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Dont pay attention to the description, quite powerfull like that.


If you take a o/100 with the syntax you can attack class 1, 2 , 3 and win alot of pts...this is a big plasma gun ship...But of course is useless
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Renee Davis
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 Post Posted: Fri May 19, 2006 3:13 am    Post subject:
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Rubens wrote:
Dont pay attention to the description, quite powerfull like that.


If you take a o/100 with the syntax you can attack class 1, 2 , 3 and win alot of pts...this is a big plasma gun ship...But of course is useless


IMHO someone must think nanite need a counter c3 for the plasma gunship and a way to render target c3 unreconstructable.
That person needs to try the above combination, or add other c3 that deal < or > than 100 ap (warcruisers, cluster cruisers, cloud cruisers, etc).
Besides, that is what c1 and c2 are for *DOH*.
Also that ship would have a very hard effect on a stack that uses single c1 and c2 blocks, or any costlly c3 (esp dreadnaughts: already being driven to extinction by plasma gunships). So ships like this would kill tactics and stacking and would simplify the gameplay by replacing entire fleet setups with a single ship (probably the concept that renders the dreadnaught questionable).
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kamekaze6
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 Post Posted: Fri May 19, 2006 8:01 am    Post subject:
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3 things wrong with this, in order of imporatance:

1. its too dutch
2. its crap
3. its still too dutch
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Noxus
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 Post Posted: Fri May 19, 2006 11:46 am    Post subject:

i dont like the picture.. too lame

now if he had a better picture with some cool things in the background, that be better

i still vote no on this 16-bit rendering of something i cant quite make out...
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