battle details:fights
(battle engine syntax: f)
trigger_repair it creates 1 mobile repair bot in your own fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "mobile repair bot created ... ships"
(battle engine syntax: ,self,1,stay,mobile repair bot,mobile repair bot created)
trigger_repair it creates 1 destroyer in your own fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "destroyer created ... ships"
(battle engine syntax: ,self,1,stay,destroyer,destroyer created)
trigger_repair it recycles itself in your own fleet in the same class, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: ,self,1,this,itself)
[ This Message was edited by: tec_server on 2004-04-04 11:30 ]
is too much tricky, and powefull,
1 can destroy a destroyer
2 then split it self on a destrpyer and a mobile, so can beat 2 destroyers
i think more mp, of course is dificult repair this ship, but i think 17 -21mp is better. With a sporator, it becomes too much powerfull. Maybe human race... that is all i can say
sorry i forgot that i had to say, it is sporators and hammers.
2sporator
2hammers
100 duals bot
100 mobile repiar bots
vs
3 fighters
250 destroyers
aprox score=¿? maybe 1000
but the destroyers and the mobile are like troika modules? or if you destroy a destroyer you also lose 8 pts¿?, please inventor you hvae to show up.Explain us
Yes, I see your point, this ship is unbalanced. How about if I change the attack/life to 6/9 and mp to 17. This way it is weak against destroyers(cannot be repaired and therefore will not activate) and strong against smaller ships like eagles.
This is not like troika modules. If activated by repair, the ship splits into the destroyer and repair bot which remain in fleet after battle but the dual bot is recycled( if I coded right).
Do these change make this ship acceptable to more of you? If so, do I need to submit another ship or will spacetrace make changes if it gets enough votes?
what about 5-10/8, 15-11mpnanite race.
so if the enemy use a few eagles ual bot, then vs my detsroyer and my mobile, so i lose
13 +dual bot?
i mean
5 eagles
5 estroyers
1 wasp
vs
2 dual bot
2 moble repair bot
2dual bot detsroy 2destroyer
1 wasp modifies 4 eagles
2 destroyers vs dual bot
2 mobile repair bots reapir 2 dual bots
2 eagles vs 2 destroyers
2 eagles vs 1 mobile repair bot
(it is inconcluse)
so, if i dont lose those bot
i lose 2 destroyer and 1 mobile created by the dual, there i have -21 (+20) is that right? only i wanna know if i can lose pts with the ships created. and if i lose the dual bot, i lose the 15 pts.
BTW if a dual bot is repaired again and again
2 dual bots
5 mobile repair bots
vs
5 destroyers
so there is unbalanced, it can creates some destroyers and mobiles repair bots, with a lower price.
also 9 isnt good coz you can balance the ap with an sporator. maybe 8lp or 13lp, of course that will change the mp cost
Thanks for listened me
all this for aeleon, jaja
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