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this vote will decide about the future of this invention: |
this can be added to the game |
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81% |
[ 9 ] |
it needs some changes but it is a good invention |
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18% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 11 |
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Author |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Mar 06, 2003 3:45 pm Post subject: |
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deep scan station
this deep scan station permits to see the size of the fleets - like the actual deepscanprobe - only is motionless these to the player. it needs therefore a smaller manufacture time. it can be built by all races.
scanradius: 6
speed: warp 0
researchtime: 1 d
e-ray-technology
needed research:
improved field theories
battle details:
battle engine syntax:
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Luis Abhorash Admiral
Joined: 22 Jan 2003 Posts: 678 Location: Venezuela!
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Posted: Thu Mar 06, 2003 4:48 pm Post subject: |
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Now I have to say:
let's keep with the vessel scan(but I think adsmins must give it a little more radius
cya
_________________ Luis Abhorash del Clan Dragon Sangriento
"El azote de los vivos" |
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pidjipi Commander
Joined: 03 Jan 2003 Posts: 87 Location: Montpellier, france
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Posted: Mon Mar 10, 2003 10:20 am Post subject: |
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and what about, instead being a probe, a building?
a building costing no space and watching around?? no ??
i like it... |
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Zamprano Lieutenant Commander
Joined: 07 Mar 2003 Posts: 68 Location: Caracas, Venezuela
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Posted: Mon Mar 10, 2003 5:04 pm Post subject: |
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yeah, why not. it sounds great. it could save you one probe and you could always see what's coming. |
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