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long caster
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SpaceTrace Forum Forum Index » New Technology Inventions » long caster
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
100%
 100%  [ 3 ]
Total Votes : 3

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Nov 05, 2006 3:27 am    Post subject: long caster
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long caster (class 4 ship)


an amazing war ship that is to big to be a class 3 and too powerful to be a class 4. so it is considered a class 4. this a loaded mothership with missles, rockets, and bfgs. it destroys all class 1 and 2 in both fleets and recycles 5 of your own class 3 ships.


attack/life: 0/750
manpower: 675

speed: warp 6

researchtime: 2 d
buildingtime: 17 h


human-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
reduces LP to 0 of all ships of any ship-type in both fleets in class 1 but some ships are immune against destruction
battlemessage: "impalment of ammo kills the class 1"
(battle engine syntax: destroy,both,all,1,all,impalment of ammo kills the class 1,n)
reduces LP to 0 of all ships of any ship-type in both fleets in class 2 but some ships are immune against destruction
battlemessage: "impalment of ammo destroyed all class 2"
(battle engine syntax: destroy,both,all,2,all,impalment of ammo destroyed all class 2,n)
recycles 5 ships of any ship-type in your own fleet in class 3, the targets are removed from the fight, but no points are won or lost.
battlemessage: "long caster friendly fires ... ships"
(battle engine syntax: recycle,self,5,3,all,long caster friendly fires )
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iuztheevil
Commander
Commander


Joined: 02 Jun 2006
Posts: 86

 Post Posted: Sun Nov 05, 2006 8:30 am    Post subject:
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Can I just be the first to say that this is a terrible invention.....as far as balance is concerend.....waste of 4 credits....
_________________
No don't kill it, I'm sure it's harmless.....
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Dinskydude
Admiral
Admiral


Joined: 18 May 2006
Posts: 854
Location: Nijmegen, The Netherlands, Europe, Earth

 Post Posted: Sun Nov 05, 2006 3:54 pm    Post subject:
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You should make it selfdestruct as u can just put it in an empty fleet slot, travel to some planet, kill all their c and 2, and it might just fight again... and again... and again. you can make major points out of this!
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lilkrnboi1018
Admiral
Admiral


Joined: 16 Apr 2005
Posts: 1182
Location: Pennsylvania, USA

 Post Posted: Sun Nov 05, 2006 11:36 pm    Post subject:

this is not balanced. this has no @%@$# point to it.











NO
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PWNAGE!

Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood!
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