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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue Feb 18, 2003 4:04 pm Post subject: vessel scan |
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vessel scan
this is a stationary version of the deep scan probe without warp to scan the area around your planet for fleet signatures
scanradius: 3
speed: warp 0
researchtime: 10 minutes
buildingtime: 2 h
needed research:
shipyard |
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pidjipi Commander
Joined: 03 Jan 2003 Posts: 87 Location: Montpellier, france
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Posted: Tue Feb 18, 2003 5:19 pm Post subject: |
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Why does the vessel scan only scan for 3 ? ?
coz' sending a deep scan probe to 1 sector allow U to see fleets 1 sector more from Ur base and 3 sector from the other side :
Vessel scan :
3 - 2 - 1 - planet - 1 - 2 - 3
Deep scan :
6 - 5 - 4 - 3 - 2 - 1 - planet - 1 - 2 -3 -4
it's useless |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Wed Feb 19, 2003 12:05 am Post subject: |
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well, it does take a lot less time to build...but i dunnoe =)
BladeTech |
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Wed Feb 19, 2003 8:34 am Post subject: |
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I don't get it either... Anyway, I'm also using DSP at base...
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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limsky 1st Rear Admiral
Joined: 21 Aug 2002 Posts: 275
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Posted: Fri Apr 04, 2003 5:47 pm Post subject: |
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Quote: | I don't get it either... Anyway, I'm also using DSP at base...
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To make this probe more useful, can you redesign it so that it can be carried by the mothership? |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Apr 05, 2003 9:18 am Post subject: |
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the vessel scan is just a stationary emergency scan.
if you are under attack you usually don`t have enough time left to build a DSP and send it out one sector. |
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God 1st Rear Admiral
Joined: 29 Sep 2002 Posts: 375
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Posted: Mon Jun 23, 2003 1:02 am Post subject: |
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so perhaps you should make it take less time, say 1 hour. that way we can say it is an emergency prob!!
_________________ --God, Owner of Power---
Back To Space Once Again
-----Leader of LXG------ |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Mon Jun 23, 2003 4:42 pm Post subject: |
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2 hours is fine. it isn't too bad. |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jun 26, 2003 2:46 am Post subject: |
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I don't researched the DSP but i use the Vessel Scan...
Not help too much, but can tell you the fleet configuration...
The Eagle fleet is easy to identify.
One example: 1/300/1/1 (This configuration maybe is impossible to have one like that but it is a example)
Or the Doomstar: 0/0/0/2 or 1/1/1/2
_________________ The Spam Master of the Spam Alliance |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Sep 11, 2006 7:36 pm Post subject: |
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we changed the researchtime to 10 minutes.
this should help new players to find out how the research system works |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Tue Sep 12, 2006 2:53 am Post subject: |
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a suggestion. a DSP + improved field theories is 2h 20 min time enough to send investigation probes
As the vessel scan is not really usefull neither used(see ship statistics) i propose a change on the game
Put the vessel scan as a research made, and maybe as an already probe existing.
So the first time you join the account you have the seti scan, the investigation probe to send and a vessel scan(made or in progress at production;) )
Greetings |
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T2 Admiral
Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Tue Sep 12, 2006 5:41 am Post subject: |
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Of course the decision rests with admin, I like the idea. The benefets to new players would be really wonderful. The realization of the importance of DSP's is something that eludes new players. This will show them what other fleets are in their area , if any and what a DSP screen looks like.
Just as long as i can still build one in a couple of hours when I detect incommings and all my DSP's are deployed |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Tue Sep 12, 2006 5:59 pm Post subject: |
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Nice...lets see if the admin decides to implement the idea. |
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omalicat 1st Rear Admiral
Joined: 10 Jun 2006 Posts: 253 Location: on my fleet tender, belgium
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Posted: Wed Sep 13, 2006 5:36 pm Post subject: |
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i like it _________________ (*(*(*(*(KILLZONE)*)*)*)*)
osama bin laden= 11 sept.
11 sept =dead to a lot of people
so osama bin laden = evil= war |
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omalicat 1st Rear Admiral
Joined: 10 Jun 2006 Posts: 253 Location: on my fleet tender, belgium
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Posted: Wed Sep 13, 2006 5:37 pm Post subject: |
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its handy _________________ (*(*(*(*(KILLZONE)*)*)*)*)
osama bin laden= 11 sept.
11 sept =dead to a lot of people
so osama bin laden = evil= war |
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