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a.g.w.s


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SpaceTrace Forum Forum Index » New Technology Inventions » a.g.w.s
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this vote will decide about the future of this invention:
this can be added to the game
12%
 12%  [ 1 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
25%
 25%  [ 2 ]
no good try another one
62%
 62%  [ 5 ]
Total Votes : 8

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Aug 26, 2006 7:44 pm    Post subject: a.g.w.s
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a.g.w.s (class 1 ship)

a drone fighter used by carrier for defence


attack/life: 2/1
manpower: 2

researchtime: 1 d 5 h
buildingtime: 12 h


human-technology
needed research:
fanatic warfare

battle details:
fights
(battle engine syntax: f)
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T20o6
1st Lieutenant
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Joined: 07 Aug 2006
Posts: 41
Location: Abilene,Texas

 Post Posted: Sat Aug 26, 2006 7:49 pm    Post subject:
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this was made as balancing and cost effective as i can get
there shouldnt be any problems with this one
so just give me ur feedback
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T20o6
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Joined: 07 Aug 2006
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 Post Posted: Sun Aug 27, 2006 1:06 am    Post subject:
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ok who the heck voted and didnt say y u have to give me a reason for ur vote
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MicroJak
Admiral
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Joined: 27 Jun 2006
Posts: 2315
Location: London, UK

 Post Posted: Sun Aug 27, 2006 12:30 pm    Post subject:
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I'm not the most professional player, but even I can kinda tell whats wrong here.


Firstly, almost every invention needs a reserch time, that is resonable for the manpower used. I say up the man power, or lower the reserch/building time. Also it should possibly be 1/2, if it is used for defence.

If i'm wrong then please correct me, I'm not the most experienced of players, and nethier am I the cleverest, so please correct me if I'm wrong.
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al12
Admiral
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Joined: 17 Apr 2006
Posts: 844

 Post Posted: Sun Aug 27, 2006 3:04 pm    Post subject:
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What you should do is wait a time before you go inventing ships, get experienced. Allot of new players start inventing ships when they begin( including me) and becose they don't know as much about the game as the experienced players they don't realy know if it's needed or unbalanced. The best thing to do is just wait and get experienced.
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MicroJak
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Joined: 27 Jun 2006
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Location: London, UK

 Post Posted: Sun Aug 27, 2006 4:01 pm    Post subject:
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Also, T20 you don't have to post yourcomments about the ship, otherwise there would be no need for the suffix, 'I will post the needed changes here'.

And yes, you really need to understand the game more before you start making inventions. That's why I don't add any, I just comment on them with meaningless speech, I have no idea what syntax means.

On the contary, what does syntax mean?
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al12
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Joined: 17 Apr 2006
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 Post Posted: Mon Aug 28, 2006 11:16 am    Post subject:
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Maybe the syntax is needed for the game, so that the ships will work how they are soppost to.
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Jort
Admiral
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Joined: 06 Jan 2005
Posts: 1264
Location: Amsterdam

 Post Posted: Mon Aug 28, 2006 11:28 am    Post subject:
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The syntax is the Battle Details, you need a working syntax to have a balanced ship. If the syntax is wrong, the ship is wrong.
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Failtrip1
Vice Admiral
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Joined: 31 May 2005
Posts: 436

 Post Posted: Mon Aug 28, 2006 12:04 pm    Post subject:

Esiest way to understand what syinty is and does is to inventa ship.Try all out and see what results are gained from it...

P.S.
Just dont finish your invention and spam forum with it.
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