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killer 1


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SpaceTrace Forum Forum Index » New Technology Inventions » killer 1
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this vote will decide about the future of this invention:
this can be added to the game
66%
 66%  [ 2 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
33%
 33%  [ 1 ]
Total Votes : 3

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Jul 15, 2006 9:14 am    Post subject: killer 1
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killer 1 (class 4 ship)

het is een carrier voor personeel dit schip heeft 200 capture the flag troopers
plz T


attack/life: 1/10
manpower: 60

speed: transwarp 20


it has a cloaking device

researchtime: 3 d
buildingtime: 12 h


human-technology
needed research:
advanced tactics

battle details:fights
(battle engine syntax: f)
steals the enemy ship that is the actual target
battlemessage: "this ship have a shield that activate on a attack ... ships"
(battle engine syntax: steal,this ship have a shield that activate on a attack)
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ycyr
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Joined: 12 Jul 2006
Posts: 54
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 Post Posted: Sat Jul 15, 2006 9:16 am    Post subject: killer1
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i hopejou like this
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Knight of Truth
Admiral
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Joined: 12 Jan 2006
Posts: 2011

 Post Posted: Sat Jul 15, 2006 9:30 am    Post subject: Re: killer 1
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tec_server wrote:
killer 1 (class 4 ship)

het is een carrier voor personeel dit schip heeft 200 capture the flag troopers
plz T


attack/life: 1/10
manpower: 60

speed: transwarp 20


it has a cloaking device

researchtime: 3 d
buildingtime: 12 h


human-technology
needed research:
advanced tactics

battle details:fights
(battle engine syntax: f)
steals the enemy ship that is the actual target
battlemessage: "this ship have a shield that activate on a attack ... ships"
(battle engine syntax: steal,this ship have a shield that activate on a attack)


in English it is this:

It is a carrier for personel. This ship has 200 capture the flag troopers.
Plz T
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Vrictus
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Joined: 01 Aug 2005
Posts: 662

 Post Posted: Sat Jul 15, 2006 9:52 am    Post subject:
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a nice idea actually

if a first fleet destroys all the opponents defenses

then the player sends this racing to the opponents planet

to steal the flag

could be useful
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Rubens
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sat Jul 15, 2006 10:02 am    Post subject:
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Wrong, is unbalanced

HQ invaders cost 150 mp and gives 100 invaders
This is 3 times more powerfull and cheaper...not good
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al12
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Joined: 17 Apr 2006
Posts: 844

 Post Posted: Sat Jul 15, 2006 10:38 am    Post subject:
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and it has a cloaking device. that means that you will onley be able to attack it if you dekloak it.
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Vrictus
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Posts: 662

 Post Posted: Sat Jul 15, 2006 9:03 pm    Post subject:
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perhaps raise the cost

and give it some hideous drawback

like

lower the lp to 10

so its a quick but fragile ship

mp...around 300??

you have to admit rubens

the idea of this ship is good

just the balancing??
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Noxus
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Joined: 20 Apr 2006
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Location: Michigan, USA

 Post Posted: Sat Jul 15, 2006 10:25 pm    Post subject:
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way to unbalaced.. plus not even right..

wow.. there is way too much wrong with this ship.. discription is wrong, too fast, cloak added?!? , low mp, and it steals an enemy ship??

wow.. this is too confusing and needs to be made so i can at least comprehend it..
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Vrictus
Admiral
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Joined: 01 Aug 2005
Posts: 662

 Post Posted: Sat Jul 15, 2006 10:37 pm    Post subject:
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i like the idea

but i think a self traveling/fragile flag trooper ship wwould be useful
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DavAlan
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Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Sat Jul 15, 2006 11:34 pm    Post subject:
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Vrictus wrote:
i like the idea

but i think a self traveling/fragile flag trooper ship wwould be useful


LMAO why stop there?????...lets make it a doomstar, hq invader, plaugue ship, mothershiip plus anything else that can be concieved of then delete all the other ships as they will not longer be needed
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Rubens
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 Post Posted: Sun Jul 16, 2006 12:46 am    Post subject:
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May i complace Vrictus? Oh yes its a good idea, thats why everyone is rejecting it:P...Nah...sorry this time...but its a completly bad idea and ship...I think is really easy to get a flag as it is now.
Of course in many battles is really difficult, i think is balanced right now:D
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eraer
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Joined: 14 Jul 2006
Posts: 222
Location: Heaven

 Post Posted: Fri Jul 21, 2006 9:43 am    Post subject:

Vrictus wrote:
perhaps raise the cost

and give it some hideous drawback

like

lower the lp to 10

so its a quick but fragile ship

mp...around 300??

you have to admit rubens

the idea of this ship is good

just the balancing??
i think the mp should be more like 22o
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