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this vote will decide about the future of this invention: |
this can be added to the game |
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28% |
[ 2 ] |
it needs some changes but it is a good invention |
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28% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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42% |
[ 3 ] |
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Total Votes : 7 |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue May 30, 2006 10:18 pm Post subject: nits |
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nits (class 4 ship)
nits is a warpship that the nanites invented that is in a smaller class ship and is twice the speed of a normal mothership. but radiation from the special meitnerium used in the warpengine destroyes 9 of your own ships.
attack/life: 0/1000
manpower: 320
speed: transwarp 12
researchtime: 2 d
buildingtime: 13 h
nanite-technology
needed research:
nano technology
battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 5 ships of any ship-type in your own fleet in class 3 but some ships and buildings are immune against this effect
battlemessage: "radiation contaminates ... ships"
(battle engine syntax: kill,self,5,3,all,radiation contaminates)
modifies LP by -5000 of 4 ships of any ship-type in your own fleet in class 2 but some ships and buildings are immune against this effect
battlemessage: "raditaion contaminates ... ships"
(battle engine syntax: kill,self,4,2,all,raditaion contaminates) |
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DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Tue May 30, 2006 10:23 pm Post subject: lol |
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Nice, hit it with a 1 1 1 1 and you score
I cant wait till I find this one in use  _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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https://www.facebook.com/david.brass.524 |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Tue May 30, 2006 10:25 pm Post subject: |
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ok.. so i made this a while ago and i just going to put it in the forums..
no point of making it and not showing it..
this one would be my 5th in the forums and i dont think its to bad but not sure.. give me your inputs...
and dont just say "NO GOOD" give reasons to why it is bad/good. and also i know your going to lose lots of points using this ship, but i was thinking that you could transport motherships with this ship and have this "drop off" the mothership and the fleet, but if you get caught in a battle with this your pretty much screwed... _________________ -==Frag the Weak, Hurdle the Dead.==- |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Tue May 30, 2006 10:29 pm Post subject: |
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o yeah.. NITS stands for "Noxus Is The Sh!t
No but really it means Nanite Intergalactic Transport Ship _________________ -==Frag the Weak, Hurdle the Dead.==- |
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DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Tue May 30, 2006 10:37 pm Post subject: |
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Granted you could use this as a "fleet reinforment" ship but, nanite have the lowrider availible for this.
BTW-warp 12 is a bit much (and well over 2x the "normal speed"), esp for that low mp, the fleet tender for example does far worse in a battle by obliterating the entire fleet, costs 30 mp more and does not get that overblown warp 12. _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Tue May 30, 2006 10:38 pm Post subject: Re: lol |
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DavAlan wrote: | Nice, hit it with a 1 1 1 1 and you score
I cant wait till I find this one in use  |
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The Butcher Lieutenant Commander


Joined: 29 Mar 2006 Posts: 67 Location: Sector Five
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Posted: Tue May 30, 2006 10:52 pm Post subject: |
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I would use this ship in a heartbeat.
Unfortunately, I dont think it is balanced enough. Too powerful as is. |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Tue May 30, 2006 11:07 pm Post subject: |
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yeah it is a weeee bit too powerful, but i thoughtyou could use this more or less trasportation aid..
i know now that im more experienced that this ship is not all to balanced, although it isnt that bad...
good idea, sloppy invention i believe _________________ -==Frag the Weak, Hurdle the Dead.==- |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Tue May 30, 2006 11:26 pm Post subject: |
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no, not too powerful... WAY to powerful... don't mean to flame u noxus, but this ship has way more warp, same mp, same lp, and yet it only destroys 9 ships? a few guys down, no real threat, u could just not use cl2 and 3 heavily, have a 1000 1 1, like penguins or kames for example or sometin like dat. think the ownage _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed May 31, 2006 2:11 am Post subject: |
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alright.. its not way to powerful... you looking at the not so bright side... lilkrnboi, i know this is a bad invention but it does have its downfalls, and im not trying to make this look good but to make it not look horrible..
lossing 5 class 3 is a big downfall to this ship.. thats a maximum loss of 300 points.. if you dont put any c3 at all your c4 is totally exposed, hence this is open for a hit..
now i know this is not a good invention but im trying to salvage some dignity for it and say its not that powerful.. _________________ -==Frag the Weak, Hurdle the Dead.==- |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Wed May 31, 2006 3:38 am Post subject: |
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well it is too cheap if u know how to use ur cl1 and 2, u get much faster warp for a lil higher price, not worth it really
but it is an innovative idea looking on the bright side at least it shows our newcomers are thinking _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed May 31, 2006 3:46 am Post subject: |
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thanks lilkrnboi.. im going to get a ship invented that will actually make it into the game..
im going to keep inventing until.. forever
yeah this ship is a bit powerful and i accept it being suckish as it is  _________________ -==Frag the Weak, Hurdle the Dead.==- |
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kamekaze6 Admiral


Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Wed May 31, 2006 9:06 am Post subject: |
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too cheap, too fast, and the disadvantage of this ship is notbig enough. WAY TOO UNBALANCED
NO GOOD   |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Wed May 31, 2006 12:47 pm Post subject: |
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hmm i think people are being a bit harsh here the only reason they're vote no i think is because it would fu.ck up their swank fleet they just need to find a new perspective on what it could be used for
i think it might be ok say you've got a fleet of penguins or kamis to take out someones base you could use this, you just have to be able to work out how you can use it to your advantages rather than your diadvantage and as this type of fleet is a secondary fleet its not necassarily unbalanced as it has to go behind your first fleet anyway, all its doing is giving you more time to build
also some ships are immune so yeh if your lucky you might be able to find a real fleet combo that doesnt su.ck with this ship in it.
overall i think its ok _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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The Butcher Lieutenant Commander


Joined: 29 Mar 2006 Posts: 67 Location: Sector Five
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Posted: Wed May 31, 2006 3:53 pm Post subject: |
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I think it is not ok.
If this ship made it into ST, I would build three of them and hit ten planets and all three scoreplanets every day.
I dont use class three at all, except maybe one cruiser as a blocker every now and then. I find that I like it when my ms is destroyed because I can just build another one and not waste time travelling home to pick up my new ships.
As far as class two, only five ships is not much. I would make sure to have tons of eagles, shield gens, or something else cheap and hope it doesnt eat my spectre.
The thousands I would gain with the fast speed would more than make up for the few ships lost.
"lossing 5 class 3 is a big downfall to this ship.. thats a maximum loss of 300 points.. if you dont put any c3 at all your c4 is totally exposed, hence this is open for a hit.. "
Maximum loss? What about three dreads? |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed May 31, 2006 8:53 pm Post subject: |
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The Butcher wrote: |
"lossing 5 class 3 is a big downfall to this ship.. thats a maximum loss of 300 points.. if you dont put any c3 at all your c4 is totally exposed, hence this is open for a hit.. "
Maximum loss? What about three dreads? |
hmmmm.. who is that retar.ded to put three dreads in with ship?? Unless your a n00b then you deserve to loss 1000 points... any well experienced player knows better and if you dont your a n00b..
Come on Butcher.. you should know better.. _________________ -==Frag the Weak, Hurdle the Dead.==- |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed May 31, 2006 9:05 pm Post subject: |
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mjx1 wrote: | hmm i think people are being a bit harsh here the only reason they're vote no i think is because it would fu.ck up their swank fleet they just need to find a new perspective on what it could be used for
i think it might be ok say you've got a fleet of penguins or kamis to take out someones base you could use this, you just have to be able to work out how you can use it to your advantages rather than your diadvantage and as this type of fleet is a secondary fleet its not necassarily unbalanced as it has to go behind your first fleet anyway, all its doing is giving you more time to build
also some ships are immune so yeh if your lucky you might be able to find a real fleet combo that doesnt su.ck with this ship in it.
overall i think its ok |
You are more than right mjx1... what do you think spacetrace is? its a game that is based off of strategy.. Each race has their own unique characteristics, which nanites would be making things smaller and being able to make it better.. like the e-rays have their emp tech, humans with their self-destructive ways, mycilliods and their reconstructions, and kazuuula with whatever they have... this would be one of those unique ships for nanites only.. and then the other races will have their "special" ship, then they'll find a way to counter this ship and others like this...
so in short term its not a bad ship and people can be ignorant and blind to see the positives of many ships that they can just easily deny.
so dont do drugs  _________________ -==Frag the Weak, Hurdle the Dead.==- |
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lilkrnboi1018 Admiral

Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Wed May 31, 2006 9:21 pm Post subject: |
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the thing is, this ship is way too cheap! lowvoice, u r saying it as a tone of voice saying we think this ship is underpowered, but it is WAY to overpowered, it could DEMOLISH anything in its way, cause just use some cl1 and 2, and just 1 cl3 blocker, and u have a fleet that travels faster with not many cons to it! it is a nice thought, but unless u can find a way to put more disadvantage, i'd say no _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Wed May 31, 2006 9:41 pm Post subject: |
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lilkrnboi1018 wrote: | the thing is, this ship is way too cheap! lowvoice, u r saying it as a tone of voice saying we think this ship is underpowered, but it is WAY to overpowered, it could DEMOLISH anything in its way, cause just use some cl1 and 2, and just 1 cl3 blocker, and u have a fleet that travels faster with not many cons to it! it is a nice thought, but unless u can find a way to put more disadvantage, i'd say no |
This ship cant actually demolish anything except your own fleet... it can only bring ships that can demolish things to a certian area.. and if some is going to send a fleet of 3000 penguins with this ship should die..
first off that is really stupid cause its just going to destroy class one and nothing else
secondly they're a bad player cause they're using all/most of there mp on one ship
thirdly after one battle its just going to recycle after the first battle any ways...
easy way to counter a penguin fleet is with a puny little fighter... it'll wipe them all out  _________________ -==Frag the Weak, Hurdle the Dead.==- |
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The Butcher Lieutenant Commander


Joined: 29 Mar 2006 Posts: 67 Location: Sector Five
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Posted: Wed May 31, 2006 10:39 pm Post subject: |
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My point was that you could potentially lose more than 300 points. There are many, many players that would use this ship wrong, and put it with a swank. I have seen far worse tactics.
For the good and standard players, this ship is too unbalanced. It eliminates the need for transwarp gates, as you could go that fast anyways, and if you did use a gate you would go way too fast, unbalancing the benefit of the gates.
Like I said, I, who use primarily class one and two, and most of the time no class three, would benefit greatly from this, as a standard mothership is now practically obsolete. If I really wanted class to block class three, I could always use missile launchers.
With a 12 minute travel time through one sector, I can almost always beat my enemy to his destination, remove my class four, and fight him with lower classes only. In fact, hiding six sectors from a scoreplanet will only give me a 50 minute eta on the scoreplanet, so I could still beat most fleets there as I see them enter my dsp. Heck, I can even wait 10 sectors away and still beat others to it.
10 sectors would be travelled in 2 hours, 5 minutes. Transwarp gates and vessel scans would be obsolete as well. Every time you log on, you will have another battle report, from some incoming you only had for three hours from across the galaxy.
What about the "Train of Death"? Yes, thats where several alliance members go around together, in order, smashing bases. The first alliance members hit the fleets, and the last one hits the base with all penguins. You would be able to wipe out an entire alliance's homeplanets in a weekend, and then start over and do it again.
Im saying this ship is too fast and too cheap to enter ST. I know better. |
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