View previous topic :: View next topic |
this vote will decide about the future of this invention: |
this can be added to the game |
|
83% |
[ 5 ] |
it needs some changes but it is a good invention |
|
16% |
[ 1 ] |
i will post the needed changes here |
|
0% |
[ 0 ] |
no good try another one |
|
0% |
[ 0 ] |
|
Total Votes : 6 |
|
Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
|
Posted: Tue May 02, 2006 7:10 pm Post subject: láirge bomber |
|
|
láirge bomber (class 3 ship)
if this ship is jammed, its ap will become its dp and its dp will become its ap. it will then attack.
attack/life: 30/150
manpower: 80
researchtime: 1 d
buildingtime: 12 h
needed research:
improved targeting
battle details:
fights
(battle engine syntax: f) |
|
Back to top » |
|
 |
Osiris Captain

Joined: 07 Mar 2006 Posts: 135
|
Posted: Tue May 02, 2006 7:16 pm Post subject: |
|
|
could be an idea but the lp is too high and the syntax isn't correct _________________ By suffering comes wisdom
 |
|
Back to top » |
|
 |
al12 Admiral


Joined: 17 Apr 2006 Posts: 844
|
Posted: Tue May 02, 2006 8:14 pm Post subject: |
|
|
that's not possible, if a ship is jammed it isn't possible to attack. |
|
Back to top » |
|
 |
mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
|
Posted: Tue May 02, 2006 8:34 pm Post subject: |
|
|
plus its really pointless anyway but still _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
|
Back to top » |
|
 |
ebo of febo 2nd Lieutenant

Joined: 15 May 2006 Posts: 16
|
Posted: Mon May 15, 2006 4:45 pm Post subject: |
|
|
good ship
greetz  |
|
Back to top » |
|
 |
admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
|
Posted: Mon May 15, 2006 11:01 pm Post subject: |
|
|
al12 wrote: | that's not possible, if a ship is jammed it isn't possible to attack. | it could be, cause it could be immune against attacking and still have the jam-trigger |
|
Back to top » |
|
 |
blackmagic Admiral


Joined: 12 Feb 2003 Posts: 1157 Location: GP
|
Posted: Tue May 16, 2006 10:58 pm Post subject: |
|
|
actually i like the idea! Now the onli problem........ No one uses jammers no mor........... not very practical then huh? _________________ From the deepest depths of the Galaxy, a new
power is born.
Trained assassins ....Who strike down all who
oppose.
MASTERHUNTERS
~Blackmagic of Shadowball~
The Leader of the Best Alliance EVER!!! |
|
Back to top » |
|
 |
omalicat 1st Rear Admiral

Joined: 10 Jun 2006 Posts: 253 Location: on my fleet tender, belgium
|
Posted: Mon Jun 26, 2006 5:30 pm Post subject: |
|
|
its a good idea, its possible  |
|
Back to top » |
|
 |
Dinskydude Admiral

Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
|
Posted: Tue Jun 27, 2006 4:53 pm Post subject: |
|
|
The battle syntax says something different... _________________
 |
|
Back to top » |
|
 |
Scipio Africanus 1st Rear Admiral

Joined: 06 Jul 2006 Posts: 379 Location: North Cal USA
|
Posted: Sat Jul 15, 2006 6:50 pm Post subject: |
|
|
that seems like a good ship to me, thuogh I have no idea of what is in the picture, The only thing that should be changed is that or widen the pic so we can see the entire ship _________________ http://img402.imageshack.us/img402/883/templarknightrp9.gif |
|
Back to top » |
|
 |
|