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this vote will decide about the future of this invention: |
this can be added to the game |
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22% |
[ 2 ] |
it needs some changes but it is a good invention |
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22% |
[ 2 ] |
i will post the needed changes here |
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22% |
[ 2 ] |
no good try another one |
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33% |
[ 3 ] |
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Total Votes : 9 |
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Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Apr 03, 2006 5:06 pm Post subject: phyrexan destroyer |
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phyrexan destroyer (class 2 ship)
this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20
attack/life: 25/20
manpower: 10
speed: warp 35
(can only establish a warpfield for itself)
researchtime: 1 d
buildingtime: 12 h
human-technology
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all) |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Mon Apr 03, 2006 5:10 pm Post subject: |
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way more mp needed seens as the ms costs 320 and doesnt go near to this ships standards _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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censumin Midshipman
Joined: 27 Mar 2006 Posts: 4
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Posted: Mon Apr 03, 2006 5:11 pm Post subject: Re: phyrexan destroyer |
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tec_server wrote: | phyrexan destroyer (class 2 ship)
this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20
attack/life: 25/20
manpower: 10
speed: warp 35
(can only establish a warpfield for itself)
researchtime: 1 d
buildingtime: 12 h
human-technology
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all) |
tell me what u guys think i think that u will say that the warp speed needs to come down or off but that is one of the cool things about it message me back or u can get me on my msn bye for now |
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DeluX Lieutenant Commander


Joined: 09 Feb 2006 Posts: 66 Location: Vilnius, Lithuania
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Posted: Mon Apr 03, 2006 5:16 pm Post subject: |
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Emm.. MP is way too low and warp speed should be decresed aswell. _________________ Yet another cool post by me, if you are smart you will bookmark all of my posts
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Mon Apr 03, 2006 5:37 pm Post subject: Re: phyrexan destroyer |
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censumin wrote: | tec_server wrote: | phyrexan destroyer (class 2 ship)
this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20
attack/life: 25/20
manpower: 10
speed: warp 35
(can only establish a warpfield for itself)
researchtime: 1 d
buildingtime: 12 h
human-technology
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all) |
tell me what u guys think i think that u will say that the warp speed needs to come down or off but that is one of the cool things about it message me back or u can get me on my msn bye for now |
wths up with this guy _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Grim Fandango Lieutenant Commander


Joined: 26 Mar 2006 Posts: 58 Location: USA
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Posted: Mon Apr 03, 2006 7:26 pm Post subject: |
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Mp Up
Warp Down
can it only make warp for itself or is it only Class 2 |
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Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
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Posted: Mon Apr 03, 2006 9:15 pm Post subject: |
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another n00b creation
way to unbalanced |
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Osiris Captain

Joined: 07 Mar 2006 Posts: 135
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Posted: Tue Apr 04, 2006 8:32 am Post subject: |
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it's not good
way to much warp and way to less MP
and there's a typo: it says "attack point of 20" --> it's 25
ah well at least you tried  _________________ By suffering comes wisdom
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censumin Midshipman
Joined: 27 Mar 2006 Posts: 4
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Posted: Tue Apr 04, 2006 11:19 am Post subject: Re: phyrexan destroyer |
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okay i agree that the warp needs to come down but the man power that was suggested was 8. somthing so it got more then was suggested however thanks for the tips and it will help me in my next creation thanx |
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Octavian32 2nd Lieutenant

Joined: 22 Feb 2006 Posts: 12
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Posted: Wed Apr 19, 2006 2:47 am Post subject: Re: phyrexan destroyer |
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tec_server wrote: | phyrexan destroyer (class 2 ship)
this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20
attack/life: 25/20
manpower: 10
speed: warp 35
(can only establish a warpfield for itself)
researchtime: 1 d
buildingtime: 12 h
human-technology
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all) |
1. lower the amount of ships destroyed
2. Nice pic
3. Up MP
4. Lower WS
5. Nice  |
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SOAT Commander


Joined: 02 May 2005 Posts: 91
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Posted: Wed Apr 19, 2006 8:21 am Post subject: |
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Very nice pic, indeed. But ridiciously unbalanced. You forget to say, based on battle syntax it destroy 20 class 2 ships in enemy fleet.
But the point is invent something new and interesting. Kazzulla have Flying Saucer and Humans Scout. Both these can make warp for itselves.
Whats the benefit of adding another this type of ship?
regards |
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