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phyrexan destroyer
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SpaceTrace Forum Forum Index » New Technology Inventions » phyrexan destroyer
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this vote will decide about the future of this invention:
this can be added to the game
22%
 22%  [ 2 ]
it needs some changes but it is a good invention
22%
 22%  [ 2 ]
i will post the needed changes here
22%
 22%  [ 2 ]
no good try another one
33%
 33%  [ 3 ]
Total Votes : 9

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Apr 03, 2006 5:06 pm    Post subject: phyrexan destroyer
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phyrexan destroyer (class 2 ship)


this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20


attack/life: 25/20
manpower: 10

speed: warp 35
(can only establish a warpfield for itself)

researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all)
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mjx1
Admiral
Admiral


Joined: 07 Mar 2004
Posts: 2258
Location: england

 Post Posted: Mon Apr 03, 2006 5:10 pm    Post subject:
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way more mp needed seens as the ms costs 320 and doesnt go near to this ships standards
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censumin
Midshipman


Joined: 27 Mar 2006
Posts: 4

 Post Posted: Mon Apr 03, 2006 5:11 pm    Post subject: Re: phyrexan destroyer
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tec_server wrote:
phyrexan destroyer (class 2 ship)


this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20


attack/life: 25/20
manpower: 10

speed: warp 35
(can only establish a warpfield for itself)

researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all)



tell me what u guys think i think that u will say that the warp speed needs to come down or off but that is one of the cool things about it message me back or u can get me on my msn bye for now
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DeluX
Lieutenant Commander
Lieutenant Commander


Joined: 09 Feb 2006
Posts: 66
Location: Vilnius, Lithuania

 Post Posted: Mon Apr 03, 2006 5:16 pm    Post subject:
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Emm.. MP is way too low and warp speed should be decresed aswell.
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mjx1
Admiral
Admiral


Joined: 07 Mar 2004
Posts: 2258
Location: england

 Post Posted: Mon Apr 03, 2006 5:37 pm    Post subject: Re: phyrexan destroyer
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censumin wrote:
tec_server wrote:
phyrexan destroyer (class 2 ship)


this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20


attack/life: 25/20
manpower: 10

speed: warp 35
(can only establish a warpfield for itself)

researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all)



tell me what u guys think i think that u will say that the warp speed needs to come down or off but that is one of the cool things about it message me back or u can get me on my msn bye for now


wths up with this guy
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"Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz
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Grim Fandango
Lieutenant Commander
Lieutenant Commander


Joined: 26 Mar 2006
Posts: 58
Location: USA

 Post Posted: Mon Apr 03, 2006 7:26 pm    Post subject:
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Mp Up
Warp Down

can it only make warp for itself or is it only Class 2
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Vrictus
Admiral
Admiral


Joined: 01 Aug 2005
Posts: 662

 Post Posted: Mon Apr 03, 2006 9:15 pm    Post subject:
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another n00b creation

way to unbalanced
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Osiris
Captain
Captain


Joined: 07 Mar 2006
Posts: 135

 Post Posted: Tue Apr 04, 2006 8:32 am    Post subject:
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it's not good

way to much warp and way to less MP

and there's a typo: it says "attack point of 20" --> it's 25

ah well at least you tried
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censumin
Midshipman


Joined: 27 Mar 2006
Posts: 4

 Post Posted: Tue Apr 04, 2006 11:19 am    Post subject: Re: phyrexan destroyer
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okay i agree that the warp needs to come down but the man power that was suggested was 8. somthing so it got more then was suggested however thanks for the tips and it will help me in my next creation thanx
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Octavian32
2nd Lieutenant
2nd Lieutenant


Joined: 22 Feb 2006
Posts: 12

 Post Posted: Wed Apr 19, 2006 2:47 am    Post subject: Re: phyrexan destroyer
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tec_server wrote:
phyrexan destroyer (class 2 ship)


this ship has a very an improved warp engine at can hit a warp speed of 35 and it has an attack point of 20 and and life point of 20


attack/life: 25/20
manpower: 10

speed: warp 35
(can only establish a warpfield for itself)

researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 20 ships of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
(battle engine syntax: kill,enemy,20,2,all)


1. lower the amount of ships destroyed
2. Nice pic
3. Up MP
4. Lower WS
5. Nice
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SOAT
Commander
Commander


Joined: 02 May 2005
Posts: 91

 Post Posted: Wed Apr 19, 2006 8:21 am    Post subject:

Very nice pic, indeed. But ridiciously unbalanced. You forget to say, based on battle syntax it destroy 20 class 2 ships in enemy fleet.


But the point is invent something new and interesting. Kazzulla have Flying Saucer and Humans Scout. Both these can make warp for itselves.

Whats the benefit of adding another this type of ship?



regards
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