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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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100% |
[ 4 ] |
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Total Votes : 4 |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Sun Apr 16, 2006 8:56 am Post subject: death ship |
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death ship (class 2 ship)
makes a laser beam that destroyes 5 class 3 ships in the enemy fleet
attack/life: 0/20
manpower: 93
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
advanced tactics
battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 5 ships of any ship-type in the enemy fleet in class 3, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,enemy,5,3,all) |
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Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
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Posted: Sun Apr 16, 2006 9:38 am Post subject: |
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ok
no need for strategy anymore.....
to powerful
not balanced at all. |
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mjx1 Admiral


Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Sun Apr 16, 2006 2:22 pm Post subject: |
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Vrictus wrote: | ok
no need for strategy anymore.....
to powerful
not balanced at all. |
agreed _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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maverick Commander


Joined: 23 Nov 2004 Posts: 82 Location: United States, Texas
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Posted: Sun Apr 16, 2006 4:16 pm Post subject: |
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look at the ap/lp and the mp...easily destroyed by c1 or c2 and it has no counter ability. Defensless against other classes. Not saying I condone its use, just saying, it is pretty balanced.
Although, i'm not sure about that last part in the battle syntax "all" if that means it destroys everything, then Vrictus was right, not balanced, but if that just means that it affects any 5 c3 ships, then it is infact pretty balanced. _________________ Death is but a step in life, I'm here to give you a hand... |
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Vrictus Admiral


Joined: 01 Aug 2005 Posts: 662
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Posted: Sun Apr 16, 2006 5:04 pm Post subject: |
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thats how i read it.
if it only destroyed one ship
maybe
but 3...that could be 3 dreadnaughts...
and thats over a grands worth in points, for only 93... |
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steven1982 Admiral


Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Sun Apr 16, 2006 5:08 pm Post subject: |
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Could be a nice ship, maybe 5 c3 is a bit too much, however 93 mp is quite a lot for a c2 ship. i'd say maybe cut on the mp and make it kill only one c3 ship. its useless against any other class (allthough with its 20 lp its a tough c2 ship though).
Nice idea but needs some work i'd say.
Greets _________________
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Sun Apr 16, 2006 8:32 pm Post subject: |
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Comparing this with the c2 missle launcher, it seems to have a lot of punch ...yea...give me a fleet of these any day over the missle launcher fleet.
I think it's a little strong...lets see...... drop the mp to... hmmm....
a missle launcher Missle is 17 ap...ship cost 10 mp and fires 1 missle into c3. It takes 6 missle launchers to kill a cruiser using 102 ap total. 6 missle launchers cost 60 mp.
The numbers are not close enough to get my vote yet. |
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DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Mon Apr 17, 2006 3:11 am Post subject: |
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Vrictus wrote: | ok
no need for strategy anymore.....
to powerful
not balanced at all. |
No need for c3 any more either even a 1 1 40 2 swank would get slaughtered by a 1 8 0 1 of these things  _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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https://www.facebook.com/david.brass.524 |
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