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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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33% |
[ 1 ] |
i will post the needed changes here |
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33% |
[ 1 ] |
no good try another one |
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33% |
[ 1 ] |
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Total Votes : 3 |
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Author |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Sun Apr 09, 2006 12:02 pm Post subject: prime thunder mkii |
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prime thunder mkii (class 3 ship)
the prime thunder excels at its attack capabilities but coming from a government still new to ship-craft the technical aspects are still heavily flawed, as well as being quite a bulky ship if attacked itself it becomes a weak target
attack/life: 300/70
manpower: 130
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
shipyard
battle details:
fights
(battle engine syntax: f) |
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Frandall Ensign


Joined: 08 Apr 2006 Posts: 6
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Posted: Sun Apr 09, 2006 12:06 pm Post subject: |
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before anyone comments about its unbalance, i am now aware of it
the MP is too low and the Attack power is to high, being a Noob i didn't really think about that sort of thing, sorry
but id like to know if i can change this without spending another 4 credits
thanks _________________
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panzerfaust Commander

Joined: 13 Mar 2004 Posts: 85
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Posted: Sun Apr 09, 2006 12:53 pm Post subject: |
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It could also need another name, prime thunder mkii doesn't sound very nanite too me. The attack points could indeed be lower, it exceeds the fire power of a war cruiser.
And just off mark, i think there enough ships with almost same characteristics, new player will have trouble, i'd like some new inventions that can be said to be different of others ships. _________________ As I am as grand as He, and He is as small as I |
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mast3r w1nn3r 2nd Lieutenant


Joined: 07 Apr 2006 Posts: 30
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Posted: Sun Apr 09, 2006 1:33 pm Post subject: |
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it really needs a bigger mp
and the defence is low _________________ we will win the battle
lol |
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Frandall Ensign


Joined: 08 Apr 2006 Posts: 6
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Posted: Sun Apr 09, 2006 8:45 pm Post subject: |
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yea, the idea of the low defense was to show that it only had one purpose, that the crafts went built to last and are simply just a collection of heavy weapons on the lightest of hull to keep construction costs down, thus the best strategy to use them would be to take them apart after an assault to allow more defensive and stable ships to take its place when it isn't attacking, thinking about it, i think the DP could maybe be a little lower too _________________
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