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Robert Roy Vice Admiral
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Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Thu Mar 23, 2006 11:30 pm Post subject: First online, first shot |
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Wouldn't this be more fair for the player who is really trying to do his best? _________________ Nulla poena sine lege.. |
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noah 1st Rear Admiral
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Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Thu Mar 23, 2006 11:37 pm Post subject: |
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It does sound like a good idea, but i think it takes a little strategy out of the battles. You have to create a strategy where you don't know who will fire first. Sometimes that can make the whole difference in a battle and you should have to plan around that.
That being said it would be nice to ensure you get first shot in certain battles
but what if both people are online during the battle?
This is a good idea but i think everything should be taken into consideration before a decision is made to keep it or throw it away. _________________ All your base are belong to us... |
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promethius2 Admiral
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Joined: 02 Jun 2004 Posts: 1842 Location: Éire
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Posted: Fri Mar 24, 2006 12:35 am Post subject: |
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The only bad thing that I can think about this is when a player really close to your planet attacks while you're offline. And its only when you come online that you see the battlereport wihthout seeing incomings.
However I think that this should be put in because the player who is online should be rewarded for being online.
The only thing about this though is that it will discourage long range attacks.
Still though, I think the pro's outweigh the cons and this gets my vote. _________________ Calvin: I'm a genius, but I'm a misunderstood genius.
Hobbes: What's misunderstood about you?
Calvin: Nobody thinks I'm a genius. |
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T2 Admiral
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Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Fri Mar 24, 2006 3:57 am Post subject: |
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The person on-line when battles occur already has an advantage. Further incentives I don't think would be good. It would almost certainly discourage the casual player. |
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Rubens Admiral
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Joined: 20 Apr 2003 Posts: 1422
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Posted: Fri Mar 24, 2006 4:27 am Post subject: Re: First online, first shot |
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Robert Roy wrote: | Wouldn't this be more fair for the player who is really trying to do his best? |
Why wouldnt the other try to do his best? Nah..we need a bit of random so the strategy increase a bit...So i vote no
Greetings Rob |
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Robert Roy Vice Admiral
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Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Fri Mar 24, 2006 7:40 am Post subject: Re: First online, first shot |
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Rubens you allways say it yourself.
If you can't be online, don't battle.
Well then you are online, you carefully plan your attack, you expect a nice battle and you get scre.wed. (Well ok you expected the chance of loss cause you are used to it, but in some way you feel scre.wed.)
And about getting attacked while not online and not being able to see the incomings well he is just in bad luck this time, as it allways has been.
But although this sometimes can be in my disadvantage, I think that the player that manages to catch me off-guard should simply be able to have some insurance that he will win.
If he is online and I am not, if he has a better fleet, he should simply win.
No exceptions. Just as simple as this.
This is the way I'd really love the game. I allways did, but last few months I am using ships where you can get scre.wed when not shooting first, and I realised it wasn't fair at all for all players using these same ships.
I might even quote Chris:
Shade wrote: | The smartest player wins |
And I think he really should get some insurance that he will win. _________________ Nulla poena sine lege.. |
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mjx1 Admiral
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Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Fri Mar 24, 2006 4:19 pm Post subject: |
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and wouldnt it be fair if i got 10 GCSE's because i tried to but its not going to happen somehow _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Rubens Admiral
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Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Mar 25, 2006 8:29 pm Post subject: Re: First online, first shot |
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Robert Roy wrote: | Rubens you allways say it yourself.
If you can't be online, don't battle.
Well then you are online, you carefully plan your attack, you expect a nice battle and you get scre.wed. (Well ok you expected the chance of loss cause you are used to it, but in some way you feel scre.wed.)
And about getting attacked while not online and not being able to see the incomings well he is just in bad luck this time, as it allways has been.
But although this sometimes can be in my disadvantage, I think that the player that manages to catch me off-guard should simply be able to have some insurance that he will win.
If he is online and I am not, if he has a better fleet, he should simply win.
No exceptions. Just as simple as this.
This is the way I'd really love the game. I allways did, but last few months I am using ships where you can get scre.wed when not shooting first, and I realised it wasn't fair at all for all players using these same ships.
I might even quote Chris:
Shade wrote: | The smartest player wins |
And I think he really should get some insurance that he will win. |
Not is that simple...its not the best fleet...either the best strategy is the best situation...
Thats why you and everybody attacks some one almost all the time when they are offline...So you can calculate the loss of not shooting first...sometimes shooting second is better...
What Chris said(If he was the first one) has 2 sides...Thats true in this game somehow...but its a totalbulls.h.i.t at the BRs...If the other one has the same fleet or fleets you will lose by the "random" factor like 100 PTS(Watch out..you can lose even 4000, is just an example) and you lost the pts by the random even if you were smarter...Its not how smart your strategy is, is how good are the situations you find;)
The bad luck could be on your side...but also...on the other player's side |
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Robert Roy Vice Admiral
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Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Sat Mar 25, 2006 10:13 pm Post subject: Re: First online, first shot |
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Rubens wrote: | Its not how smart your strategy is, is how good are the situations you find;)
The bad luck could be on your side...but also...on the other player's side |
So?
I just want to eliminate the factor of luck and bad luck in the game. Or at least make that factor a whole lot smaller.
It simply isn't a fair factor. _________________ Nulla poena sine lege.. |
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Rubens Admiral
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Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Mar 25, 2006 10:32 pm Post subject: Re: First online, first shot |
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Robert Roy wrote: | Rubens wrote: | Its not how smart your strategy is, is how good are the situations you find;)
The bad luck could be on your side...but also...on the other player's side |
So?
I just want to eliminate the factor of luck and bad luck in the game. Or at least make that factor a whole lot smaller.
It simply isn't a fair factor. |
Eliminating it could be good...giving the advantage to the one being online wont
It is a fiar factor |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Mar 26, 2006 10:58 am Post subject: |
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sorry, but we decided that it is random and this is gool like it is, cause it encourages our effords, that the game is playable by users that are not online so much
so this change wiould not be good |
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Renee Davis 1st Rear Admiral
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Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Mon Mar 27, 2006 8:42 am Post subject: Alternate suggestion |
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In our recent attempts to deal with multi's we have them piling up offline fleets on one place and can not do anything about it without a very large number of players.
My suggestion is to have the fleet battle orders go down starting with the 1st fleet to eta on that point. This would allow an observant player or two to deal with this new "strategy" of offline piling of fleets on a target including, the score planets.
If one could predict the order the fleets will be hit, a stack can be calculated to succeed. This give actives some advantages but, more important, gives the outnumbered a way to deal with the greater numbers. _________________
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Knight of Truth Admiral
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Joined: 12 Jan 2006 Posts: 2011
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Posted: Mon Mar 27, 2006 10:53 am Post subject: |
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This is a bad idea, just like the admin said. At least, thats what i think. in real life it wouldnt depend on whos there or not eitther. It would be luck, and tactics. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
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For fuck's sake would you both please stop fucking swearing!!!! |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Mar 27, 2006 12:21 pm Post subject: Re: Alternate suggestion |
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Renee Davis wrote: | In our recent attempts to deal with multi's we have them piling up offline fleets on one place and can not do anything about it without a very large number of players. | this sounds like a multi-report?
if so, please post it in the multireport area in the forum
or accuse the players in game with the multi-accusation function |
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Connor McCloud Admiral
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Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Mon Mar 27, 2006 2:16 pm Post subject: |
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@ Renee if you need some help to attack them just PM I will come and help >
Greetz Connor ![](images/smiles/icon6.gif) _________________ Greetz Connor
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