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drop kick
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SpaceTrace Forum Forum Index » New Technology Inventions » drop kick
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this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
100%
 100%  [ 1 ]
Total Votes : 1

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Thu Jun 02, 2005 11:17 am    Post subject: drop kick
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drop kick (class 2 ship)

a very dangerous ship, it doubles the firepower of class two but destroys 100 of your own ships if it is modified in any way.


attack/life: 10/10
manpower: 150

researchtime: 1 d
buildingtime: 12 h


kazuuula-technology
needed research:
gravity

battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 2/1 of all ships of any ship-type in your own fleet in class 2
battlemessage: "dropkick doubles firepower ... ships"
(battle engine syntax: mod,self,all,2,all,*,2,1,dropkick doubles firepower)
if this ships LP or AP are increased or decreased it reduces LP to 0 of 100 ships of any ship-type in your own fleet in class 2 but some ships are immune against destruction
battlemessage: "mod console overloads and destroys ships ... ships"
(battle engine syntax: trigger_plus@destroy,self,100,2,all,mod console overloads and destroys ships)
if this ships LP or AP get multiplied it reduces LP to 0 of 100 ships of any ship-type in your own fleet in class 2 but some ships are immune against destruction
battlemessage: "mod console overloads and destroys ships ... ships"
(battle engine syntax: trigger_multiply@destroy,self,100,2,all,mod console overloads and destroys ships)
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Spyder
Vice Admiral
Vice Admiral


Joined: 09 Sep 2004
Posts: 565

 Post Posted: Thu Jun 02, 2005 11:19 am    Post subject:

the voting buttons appear to be broken.
_________________
Space Mercenaries Inc.

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