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God 1st Rear Admiral
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Joined: 29 Sep 2002 Posts: 375
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Posted: Wed Oct 16, 2002 4:56 am Post subject: |
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There is problem with probs, if you give them wrong coords you can't fix them. i got 2 of my probs waisted on this till today.
it should be a option that you can change coords for your prob
_________________ --God, Owner of Power---
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limsky 1st Rear Admiral
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Joined: 21 Aug 2002 Posts: 275
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Posted: Wed Oct 16, 2002 6:58 am Post subject: |
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Maybe the probes have not stored enough propulsion to change coordinates (in real life). |
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Captain Starlight Vice Admiral
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Joined: 13 Sep 2002 Posts: 473 Location: Outer Space
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Posted: Wed Oct 16, 2002 7:18 am Post subject: |
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Nice, but it would mean u could just make one probe and keep moving it. I dont think so.
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God 1st Rear Admiral
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Joined: 29 Sep 2002 Posts: 375
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Posted: Wed Oct 16, 2002 12:24 pm Post subject: |
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i didn't said we can keep moving it. iif it stoped somewhere than it can't move, but untill it stops we shouls be able to change the coordinates
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limsky 1st Rear Admiral
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Joined: 21 Aug 2002 Posts: 275
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Posted: Wed Oct 16, 2002 3:24 pm Post subject: |
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How about considering the ability to capture a probe and change its coordinate to its home planet?? |
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Guest
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Posted: Wed Oct 16, 2002 5:25 pm Post subject: |
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yeah, and we should also be able to have more than three probes, at the same time |
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Blade Demon 2nd Lieutenant
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Joined: 27 Sep 2002 Posts: 22 Location: Canada home of the free
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Posted: Wed Oct 16, 2002 10:14 pm Post subject: |
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You can have more then three probes at the same time if you research final exploration
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limsky 1st Rear Admiral
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Joined: 21 Aug 2002 Posts: 275
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Posted: Fri Oct 18, 2002 11:02 am Post subject: |
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Can the probes be added a new feature -- a recorder to record the coordinates of ships passing the probe when the probe reach its desination. I think this is what real probe do. |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Fri Oct 18, 2002 5:21 pm Post subject: |
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there is a probe like this:
the trace probe.
but we could add some more information to the reports:
- where the fleet started the hyperjump
- how big the fleet was (only "small" or "large")
- and it should summarise if there are 3 fleet of the same player
- it should state the players name instead of the coords (if you know the coords) |
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limsky 1st Rear Admiral
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Joined: 21 Aug 2002 Posts: 275
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Posted: Mon Oct 21, 2002 10:25 am Post subject: |
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I have another suggestion on probes.
Let them be portable and can be carried by the mothership like in real situation. |
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King Bugsey 1st Lieutenant
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Joined: 22 Oct 2002 Posts: 37 Location: Florida,United States Of America!
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Posted: Tue Oct 22, 2002 1:36 am Post subject: |
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You know what I found to be the best thing to fix this would be?Shh shh,cant let this get out...you....could....DOUBLE CHECK THE CORDS! |
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God 1st Rear Admiral
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Joined: 29 Sep 2002 Posts: 375
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Posted: Tue Oct 22, 2002 3:25 am Post subject: |
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ya, thas exactly what i said in first place!!!
what about puttin 2 space for coords like when you gotta confirm your password
_________________ --God, Owner of Power---
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-----Leader of LXG------ |
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dryice42 2nd Lieutenant
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Joined: 25 Oct 2002 Posts: 21
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Posted: Sat Oct 26, 2002 7:58 am Post subject: |
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Well I think the probes should have so defences when traveling through space. I mean like a emp thing or something so it can escape from attackers.
_________________ Chaos often breeds life, when order breed habit. |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Oct 26, 2002 9:32 am Post subject: |
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nice idea, but first they need attackers, before they can start think about to defend them
actually a probe cannot be attacked, only fleets are fighting |
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dryice42 2nd Lieutenant
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Joined: 25 Oct 2002 Posts: 21
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Posted: Sat Oct 26, 2002 5:01 pm Post subject: |
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Oh cool I didn't know porbes couldn't be attacked!
_________________ Chaos often breeds life, when order breed habit. |
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God 1st Rear Admiral
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Joined: 29 Sep 2002 Posts: 375
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Posted: Sat Oct 26, 2002 6:28 pm Post subject: |
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well, what about making a prob that can attack dsp's!!! cuz i hate to know there are dsp's near my planet and not be able to kill em
_________________ --God, Owner of Power---
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Blazedem0n Captain
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Joined: 24 Jul 2002 Posts: 134 Location: Ontario Canada
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Posted: Sat Oct 26, 2002 6:31 pm Post subject: |
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yes very good idea destroyyigng probes would be very important to secrecy... i hate trace probes....
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Blade Demon 2nd Lieutenant
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Joined: 27 Sep 2002 Posts: 22 Location: Canada home of the free
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Posted: Sat Oct 26, 2002 8:58 pm Post subject: |
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we should have something like an attack probe that attacks other probes like the dsp
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dryice42 2nd Lieutenant
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Joined: 25 Oct 2002 Posts: 21
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Posted: Sat Oct 26, 2002 10:02 pm Post subject: |
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Ya like when the porbe sets up and an enemy probe comes into its area it atoumadicly attacks it.
_________________ Chaos often breeds life, when order breed habit. |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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