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Add Democacy?
An absolute yes! But i Want other systems of government implemented too not just democracy!
73%
 73%  [ 17 ]
It needs some changes
8%
 8%  [ 2 ]
Yes but just for this system i dont want anymore implemented
0%
 0%  [ 0 ]
an absolute no it should stay the way it is.
17%
 17%  [ 4 ]
Total Votes : 23

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STARDOOM
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 Post Posted: Sat Mar 26, 2005 11:58 pm    Post subject: Government Option List....
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Earlier someone wanted an official list of governments that we could choose from and they provided like 5-6 forms...I say that The More the options the better...This should be closer to the offical List:

Spaceocracy: Origianl Spacetrace government
Adhocracy: Government in an unstructured fashion; an unstructured organization
Anarchy: Government by none
Andrarchy/Androcracy: Government by men
Aristocracy: Government by the nobility
Autarchy: Government by an absolute ruler
Autocracy: Government by one individual
Bureaucracy: Government by civil servants
Confederacy: A union of sovereign states; federation
Demarchy: Government by the people; popular government
Democracy: Government by the people
Ethnocracy: Government by a particular ethnic group
Gerontocracy: Government by the aged
Gynarchy: Government by women
Gynocracy: Government by women; gynarchy
Heptarchy: Government by seven people
Hierarchy: Government by a ranked body; government by priests
Hierocracy: Government by priests or religious ministers
Kakistocracy: Government by the worst
Kleptocracy: Government by thieves
Matriarchy: Government by women or mothers
Meritocracy: Government by those with merit
Monarchy: Government by one individual
Ochlocracy: Government by mobs
Oligarchy: Government by the few
Panarchy: Universal rule or dominion
Patriarchy: Government by men or fathers
Plantocracy: Government by plantation owners
Plutocracy: Government by the wealthy
Polyarchy: Government by many people
Pornocracy: Government by harlots
Synarchy: Joint sovereignty
Technocracy: Government by technical experts
Tetrarchy: Government by four people
Thalassocracy: Sovereignty of the seas
Theocracy: Government by priests or by religious law
Timocracy: Government by the propertied class

How is that for choices!? BooYEAH

Make it happen Admin!!!
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STARDOOM
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 Post Posted: Sun Mar 27, 2005 12:05 am    Post subject: Thats not all....
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Here are some more!

Anarchism (perhaps better defined as a system of non-government)
Anarcho-communism
Anarcho-capitalism
Eco-anarchism
Libertarian socialism
Authoritarianism
Police state
Corporate police state
Single-party state
Communist states (their relationship with the communist movement is disputed)
Fascism
Totalitarianism
Autocracy
Absolutism
Despotism
Enlightened Despotism also known as Benevolent Despotism
Dictatorship (not all dictatorships are autocracies)
Military Junta
Monarchy
Absolute monarchy
Constitutional monarchy
Despotate
Duchy
Grand Duchy
Elective monarchy
Emirate
Hereditary monarchy
Popular monarchy
Principality
New Monarchs
Self-proclaimed monarchy
Viceroyalty
Patriarchy
Patrimonalism
Tyranny
Democracy
Deliberative democracy
Direct democracy
Participatory democracy
Representative democracy
Westminster system
Parliamentary system
Consensus government
Presidential system (Congressional system)
Semi-presidential system
Social democracy (also a political movement)
Oligarchy (note: the various oligarchies have never totally identified themselves as such)
Aristocracy
Corporatism
Gerontocracy
Kleptocracy
Meritocracy
Plutocracy
Technocracy
Republic
Federal Republic
Commonwealth
Socialist republic
Theocracy (Hierocracy)
Caliphate
Holy See
Islamic Republic
Sultanate


And some more...

Small autonomy: Empire, Unitary state
Wider autonomy: Federation and Federal republic, Confederation, Supranational union
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promethius2
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 Post Posted: Sun Mar 27, 2005 12:59 am    Post subject:
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Wow
I like it. Especially there was up there about federate states. That could basically be two alliances merging.
Nice work STARDOOM I would like most of them added!
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DarthMother
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 Post Posted: Sun Mar 27, 2005 4:46 am    Post subject:
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Oh please man... can you make it even more difficult?? why changing the alliances, they are good the way they are now... Leadership is the one who are founding the alliance, if the leader, CoW and MoC work closely enough together it won't be a problem to handle a lot of players. Try first to understand the way the game goes right now. Too much players still have problems with that. It's ok trying to improve the game, but not this way, try to find other ways to attract newbies. Out of several countries. Then let them learn this game. The improvement idea is good, but not this way. Try to invent some things like that parallel universe for newbies, that idea was liked by the admins. And look if you can find some people who want to place a banner or a simple little ad of spacetrace so that we can advertise a little bit, If the game should gain another 200 or 300 members, then the game would be fun, then attracting them to IRC and the forum. Try to think of those stuff.... I don't write this to break you guys down or something, just a little remark on what's better atm for the game... There are lately too many inventions that don't make it, that are just bad or that is too much work or that makes the game more difficult. Let's try simple ways first, there are a lot of aspects of the game (like the enormous choice of ships there are for example and many other things) that a lot of ST-ers don't get right now.
I didn't mean to insult you methi and doom, if I did, sorry for that
And now let us attract some more members!!!!
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 Post Posted: Sun Mar 27, 2005 5:10 am    Post subject:
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i like the idea, add it
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kamekaz6
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 Post Posted: Sun Mar 27, 2005 10:47 am    Post subject:
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i like Pornocracy lol. but whats wrong with the current system??

personally i think the only thing which could be done would be what spyder or JaM (one of them anyway) said:

stop MoC and CoW and share these positions between more. then the abilities can be given to more than one person.these abilities would be: receiving messages to the alliance, seeing the fleet screen, alliance probes, editing leader message. changing the attack code (personally i think this ability should be the CoWs' if we keep the current system)
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 Post Posted: Sun Mar 27, 2005 11:17 am    Post subject:
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the actual alliance-system is a democratic one !

we demand a dictatorship-option for alliances !
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 Post Posted: Sun Mar 27, 2005 12:32 pm    Post subject:
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Well, the leader can do everything he wishes. He can keep all the offices or divide them.
And even if someone else is the CoW, the leader can still look at the alliance fleets if he wishes. He just makes himself the CoW for a minute.

Now the leader and, if they exist, the office holders can coordinate the alliance. But all members still govern themselves. It really is an 'alliance'. The people have the means to cooporate succesfully, under the leadership of one of them. A First amongst Equals. And the members can step out whenever they wish.

So the only different systems that would really add sth to the game would be Democracy, Federation and Dominion.

In the Federation there wouldn't be such a thing as a fixed leadership or other offices.
Everyone can edit the leader message, everyone receives the MoC messages and everyone can move the MTG. Players can only be banned by a mayority of votes. The federation password is a fixed thing and everyone knows it. Finally there is no alliance fleet screen.
So the federation would be very loosely organized and probably won't cooporate well. The only function would be being in something larger than yourselve and maybe people on whom you can rely when threatened.

Then the Democracy will be modelled after the Athenian democracy, but everything is done by a mayority of votes. The leader won't exist. The offices would be called secretaries and will be chosen by a mayority of votes.
The Secretary of War (SoW) will have the fleet screen, the MTG and the attack-code.
The Secretary of State (SoS) will have the leader message (General Announcements) and the MoC messages.
But banning and unbanning players can only be done by a mayority of votes. The password will be inserted by the SoS, but visible to everyone.
So the democracy will be better organized, rather like the alliance. But everything is in control of the members.

Finally the Dominion is the most grave form of organisation. The leader, here called Master will be appointed by the last one. He has control of everything. The password, the code, banning and unbanning. The MTG, the fleet screen and he will recieve the MoC messages.
He can appoint one or more Governors, but doesn't have to. The Governor will be second to the Master. He will have acces to the fleet screen, the MTG, banning/unbanning, the password and the code. In fact, to everything but appointing the Master and the Governor and he can't ban the Master.
Besides that, the Master can freely give or take the options, named above, to and fro the Governor, giving the Governor just the amount of power the Master wishes him to have.
Further, the Master and the Master alone can besides see the fleets of his subjects, he can also move them and insert a different code/attitude.
Thus the Dominion really is a dominion. The Master rules and controls most aspects. And in fact, there's no way of opposing him, besides stepping out. Which you can, you aren't a total slave in a Dominion.

So then we can have 4 different extents of control. No control, shared control, leader control and total control.
Personally I like the good old Alliance best. There you choose the best among you and you follow him, trusting he'll lead the Alliance to glory.
The Federation isn't going to do much unles people agree to follow one of them. The Democracy can be very slow if people disagree, but very powerful if they do agree. And the Dominion only will be good if either you're Master yourself or the Master is a real good player.
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Araith
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 Post Posted: Sun Mar 27, 2005 12:36 pm    Post subject:
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Agh, forgot to login, well, the last was my post. Hate to post anonymous.


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promethius2
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 Post Posted: Sun Mar 27, 2005 1:10 pm    Post subject:
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I beleive that 3-5 systems should be added.

1. Spacetracianism (I know, change the name ), The current Spacetrace System.

2. Dictatorship, The CoW and MoC positions are eliminated and the leader position becomes a mixture of the leader-CoW-MoC. (Not very efficient in my opinion)

3. Democracy. The leader position, CoW position and MoC position are all abandoned. A new position is Created > the President. The president has no actual power except for the fact that he/she can decide which members have access to the alliance fleets/probes screen ect.

4. Communism > Everyone is created equal in the alliance and EVERYBODY can view the alliance probes screen and alliance fleets screen. There are no positions at all in the alliance. (APART FROM FC OF COURSE.)

5. Pentocracy > A rule by five people (may be changed to any number) The leader position is abolished and instead it changes to "Members of Parliament" followed by te five names. There is still a CoW and MoC. Only the elected members may view the allaince Probes/ fleets screen.
An option may be added in this alliance of State of emergency, and when this is activated only the online members have a vote at that time. This state of emergency may only be activated for 2hrs.
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Elder
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 Post Posted: Sun Mar 27, 2005 8:07 pm    Post subject:
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Ok, nice topic.

@ Stardoom, maybe a bit too much to add ?


Ok, I like Methi and Araith's posts.

A few comments:

1 No Anarchy, if u love anarchy, why do u join any type of cooperation.

2 Dominion with sending others fleets is hypocrite.

3 All these changes can only be made under the following conditions:
Not to hard to add for admin
Add a new dimension to ST
Not just fluff, but truly affect playing
Not to hard to understand

4 Federation looks nice for loners who only use it to call in help in emergencys or for fast travelling.
For those, take a look at Communism



I recommend the following types:

1 The old way, called an alliance



2 Dictatorship ( A mix of Methi's dictatorship, and Araith's Dominion

The founder stays in chief unless he appoints another one or he leaves/respawns. Then the second in command will be Leader.

He can do all bannings, and only he can see the fleets screen ( unless he says another one can see it. ) He controls M-TWG and MoC functions. He changes pass and attack-code.

Maybe u can only leave when he bans u, but I am not sure about that.



3 Democracy ( like Araith's idea )

This is his thing:

Quote:
Then the Democracy will be modelled after the Athenian democracy, but everything is done by a mayority of votes. The leader won't exist. The offices would be called secretaries and will be chosen by a mayority of votes.
The Secretary of War (SoW) will have the fleet screen, the MTG and the attack-code.
The Secretary of State (SoS) will have the leader message (General Announcements) and the MoC messages.
But banning and unbanning players can only be done by a mayority of votes. The password will be inserted by the SoS, but visible to everyone.
So the democracy will be better organized, rather like the alliance. But everything is in control of the members.


Maybe u will need 2/3 majority, instead of 1/2 majority, but I am not sure about that.



4 Communism/Socialism ( my favorite)


New things here:

There is equality, but to avoid misery, chaos or anarchy, lets apoint the first among equals: The Princeps. He wont get true power, cause Communism must maintain his equality.

The Princeps can do a few small things:

-Change pass and attack-code. All other members can see it at their alliance screen.

M-TWG, this must be controlled by one men, cause otherwise people are arguing about where to send it.

Elections:

All members can vote their new Princeps, cause he cant have to much power.

All members can vote about banning.
U need a majority, and people who dont vote due to inactiivenes, wont be counted in.



5 Oligarchy. This is wonderful for big alliances.

The first five members will become Senators, and the founder is the Consul. He is the leader.
The Consul doenst do much accept being the official leading figure, so he is some sort of MoC. And offcourse he controlls the M-TWG, cause also here, it is better to be done by one men.

All Senators can do the following things:

Apoint other Senators ( upto 1/2 of the number of members)

Ban players. Every Senator can do this.

Senators can vote their consul at all time with a majority.

Senators all can change pass and attack-code.

Senators have access to the special Senate screen.

Maybe Senators should get their own chatroom, but that doesnt matter right now.

If u are Senator, u are for all time, unless u have one of the following two things:

1 U are banned by other senators.

2 U are inactive for more then 3 days, and thus u are holding a place that can be occupied by an active player.


Opinions:

The old system works quite fine, but in some cases, really sucks.

For the loners or people who just hate a BIG POWERFUL LEADER, there is the communism.

For our nice friend Zeitgeist and his nazi friends, there is Dictatorship. Also for other people who believe in strong leadership.

Democracy is great in theory, but it is stupid when deciding goes very slow.

Oligarchy is great for big alliances. Also for n00b-alliances. Where the n00bs are the normal members and teachers the Senators.


Greetz,

Elder
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promethius2
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 Post Posted: Mon Mar 28, 2005 12:52 pm    Post subject:
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So Admin.

(1) What do you think of this?
(2) Is it possible for this to implemented into the game?
(3) Are you going to add this?
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Elder
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 Post Posted: Mon Mar 28, 2005 5:30 pm    Post subject:
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promethius2 wrote:
So Admin.

(1) What do you think of this?
(2) Is it possible for this to implemented into the game?
(3) Are you going to add this?


To ass what? My idea?
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 Post Posted: Mon Mar 28, 2005 6:08 pm    Post subject:
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ownage idea elder
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Elder
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 Post Posted: Mon Mar 28, 2005 10:09 pm    Post subject:
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Yeah thx guest.

but admin, I have a question. look at my post

Quote:

promethius2 wrote:
So Admin.

(1) What do you think of this?
(2) Is it possible for this to implemented into the game?
(3) Are you going to add this?


To *** what? My idea?


The word that was blocked by this F U C KI I N G, swearing blockade. u know which word it was? A D D
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 Post Posted: Mon Mar 28, 2005 10:15 pm    Post subject:
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Elder wrote:


To *** what? My idea?
The word that was blocked by this swearing blockade. u know which word it was? A D D


I looked it up. That word was probably a s s, there is not any word in there that has add or something like that, maybe you placed your finger wrong, the s is next to the d BTW, it has to be written wrong, cause

Quote:

promethius2 wrote:
(3) Are you going to add this?


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Spyder
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 Post Posted: Tue Mar 29, 2005 5:07 am    Post subject:
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This whole topic is silly. Alliances can agree to run themselves on whatever model they choose.

ICP has chosen a Monarch/dictator model. That is fine, if they get members they will either follow the leader, over throw the leader, or get booted by the leader.
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Mag
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 Post Posted: Tue Mar 29, 2005 6:01 am    Post subject:
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The goverment chioce idea is a nice concept however I'm afraid I would have to agree with spyder. I do not think making the game more complicated by something that can be done internal within an alliance, will make the game more attractive to new players.
New players have enough to figure out with the paper, scissors, rock concepts of ship combat to say nothing of what species to become, what ships to build, should they join an alliance, what alliance should they apply to (if any) and who is going to attack them next.

Currently, complete majority rules when voting. Perhaps this could be changed to 51% majority wins. Perhaps allow via a vote, the ability to overthrow a leader, CoW or any other post that is elected in.
Perhaps there could be diplomats (maybe 2 or 3 or any choice by leader) to replace the MoC as ambassader's of the alliance.
Most of the changes suggested however could be done within an alliance itself much like the RP format of WOC or the Extremist Leader variant by ICP.

More complication for noobs is not real useful if that is your goal

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Spyder
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 Post Posted: Tue Mar 29, 2005 7:02 am    Post subject:
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Let me add just another point, there was a change recently to the alliance structures that made messages to the alliance go only to the moc, previously you had a choice to send to the alliance or all its members.

The fact that you can no longer send a message to all members of an alliance is not a change for the better, it assumes Mocs will always pass on relevent messages, and the simple fact is most dont

So this minor change to alliance structures has not improved the game one little bit.

Please think seriously about how other big changes could fuck things up completely.
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 Post Posted: Tue Mar 29, 2005 2:56 pm    Post subject:

Spyder wrote:
Let me add just another point, there was a change recently to the alliance structures that made messages to the alliance go only to the moc, previously you had a choice to send to the alliance or all its members.

The fact that you can no longer send a message to all members of an alliance is not a change for the better, it assumes Mocs will always pass on relevent messages, and the simple fact is most dont

So this minor change to alliance structures has not improved the game one little bit.

Please think seriously about how other big changes could fuck things up completely.


I apologize for being off-topic here, but why isit that Spyder can curse? :S


And now back on topic > You say that we should not do it because it will confuse newbies, well the thing is most newbies who join st do not become leaders but just join an alliance so they really dont need to change their government system (just vote for it )
As for the confusing thing. I really really hate giving links to other games because I am afraid that players will leave and join that but anyway, take a look at this game
http://www.hyperiums.com Now, this game is alot like spacetrace well actually no, they haave nothing in common really, but register account go on, and wait until you see how confusing thatfucking game is. And yet they have thousands of players!!!
So I dont think players leave games becasue they are confusing, look at that.
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