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Elder 1st Rear Admiral

Joined: 13 Feb 2005 Posts: 349
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Posted: Sat Mar 05, 2005 3:41 pm Post subject: Research Que |
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I would like to suggest a research que.
It is easy for beginning players who arent online much. People who are online very much have a big advantage now. This might encourage those beginners. |
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Mighty Admiral


Joined: 24 Feb 2005 Posts: 738
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Posted: Sat Mar 05, 2005 3:55 pm Post subject: |
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i dunno, i think it is good the way it is, more active players would reserch faster.... its a side benefit for players to try to be more active _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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Grolsch Commander

Joined: 06 Dec 2004 Posts: 94 Location: Enschede
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Posted: Sat Mar 05, 2005 4:02 pm Post subject: |
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This is suggested 3 times before you I thought. Wasn't approved. _________________ Vakmanschap is Meesterschap |
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Grolsch Commander

Joined: 06 Dec 2004 Posts: 94 Location: Enschede
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Elder 1st Rear Admiral

Joined: 13 Feb 2005 Posts: 349
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Posted: Sat Mar 05, 2005 4:41 pm Post subject: |
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Yes, but i wanted to re-open the discussion. Cause we have the problem of losing players. And u could at least try to make the game a bit more enjoyable. |
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DarthMother Vice Admiral

Joined: 21 Dec 2004 Posts: 607 Location: Maaseik Belgium
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Posted: Sun Mar 06, 2005 1:43 am Post subject: |
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I don't think that the reason about having no research que is the reason that people will leave, newbies have to get informed better, by learning first some stuff before attacking, like that parallel universe-idea. I think that would be a great add to the game. Then the newbies can look, study and research some first before they come in the game, that's better than the 2 days protection period they have now, that is over way too soon |
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hell_fire 1st Rear Admiral


Joined: 11 Oct 2004 Posts: 266
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Posted: Sun Mar 06, 2005 3:11 am Post subject: |
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i personaly love the idea of a research que.....but i think the idea of not having one is even better. this is because it demands more time into the game along with strategy!!!!  _________________ thy dreams are of the other world in which we live
http://www.freewebs.com/1cbk/ |
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Elder 1st Rear Admiral

Joined: 13 Feb 2005 Posts: 349
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Posted: Sun Mar 06, 2005 2:39 pm Post subject: |
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Ok Darth, i agree this time. If u want to come up with a solution to help the newbies, then deviding Space in two parts will be a much better solution. |
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DarthMother Vice Admiral

Joined: 21 Dec 2004 Posts: 607 Location: Maaseik Belgium
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Posted: Sun Mar 06, 2005 3:02 pm Post subject: |
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Well thank you Elder, but to come ontopic again: No, i don't think it's a good idea, i think the production queue wasn't a good idea either, keep the fun in playing the game!!!! |
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Guidop Lieutenant Commander

Joined: 30 Nov 2004 Posts: 73
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Posted: Sun Mar 06, 2005 3:10 pm Post subject: |
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well the same as for the research que are the things said about the produktion que
why is that added? i didn't like it also
so i think if you add a produktion que you can't go arround a research que
you score more points in rebuilding youre fleet faster than in just have
research a few hours earlier
so why yess produktion and no researc or both yess or both no
and the real advance of active players is that they just see what happening and they can react better in battles
greetz _________________ dark rider of zonnetje/maantje |
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